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Elvira: Mistress of the Dark - added required files for PC-98 version
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Some ScummVM features are only available if additional [[External_Datafiles|external datafiles]] are provided e.g. MT32 Emulation.
Some ScummVM features are only available if additional [[External_Datafiles|external datafiles]] are provided e.g. MT32 Emulation.
Please note that the [https://github.com/scummvm/scummvm/blob/master/README.md ScummVM README file] on the source repository (or within the folder of your local ScummVM installation) may contain more up-to-date or additional info about the data files required for some of the game titles.


==3 Skulls of the Toltecs==
==3 Skulls of the Toltecs==
Line 122: Line 124:
==Bear Stormin'==
==Bear Stormin'==
*BRSTORM.BRS
*BRSTORM.BRS
*BRSTORM.DRV
*BRSTORM.HE0
*BRSTORM.HE0
*BRSTORM.HE1
*BRSTORM.HE1
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* VQA3.MIX - from CD3 or CD4, it is the same file
* VQA3.MIX - from CD3 or CD4, it is the same file


And either  
'''''And either'''''
* CDFRAMES1.DAT - Rename CDFRAMES.DAT from CD1
* CDFRAMES1.DAT - Rename CDFRAMES.DAT from CD1
* CDFRAMES2.DAT - Rename CDFRAMES.DAT from CD2
* CDFRAMES2.DAT - Rename CDFRAMES.DAT from CD2
* CDFRAMES3.DAT - Rename CDFRAMES.DAT from CD3
* CDFRAMES3.DAT - Rename CDFRAMES.DAT from CD3
* CDFRAMES4.DAT - Rename CDFRAMES.DAT from CD4
* CDFRAMES4.DAT - Rename CDFRAMES.DAT from CD4
or  
'''''or'''''
* HDFRAMES.DAT - Can be created by combining all four CDFRAMES.DAT files using the [[User_Manual/Appendix:_Tools#pack_bladerunner|Blade Runner HDFRAMES packing tool]].
* HDFRAMES.DAT - Can be created by combining all four CDFRAMES.DAT files using the [[User_Manual/Appendix:_Tools#pack_bladerunner|Blade Runner HDFRAMES packing tool]].


[[Blade_Runner#Working_data_files|List of all tested data files]]
[[Blade_Runner#Working_data_files|List of all tested data files]]
==Blazing Dragons==
'''''PlayStation'''''
Note: *.STR files and DTSPEECH.XA must be extracted from the PlayStation CD correctly. See [[HOWTO-PlayStation_Videos]] for details.
Note: Only the STR and XA files should be extracted using the method above. The other files should be copied from the CD as normal.
*ARC1.BIN
*ARC2.BIN
*ARC3.BIN
*ARC4.BIN
*ARC5.BIN
*BIGFILE.DAT
*CRYSTALD.STR
*DRAGON.EXE
*DTSPEECH.XA
*ILLUSION.STR
*LABINTRO.STR
*LOADPIC.TIM
*PIRACY16.TIM (Required for non-US versions)
*PREVIEWS.STR


==Blue's 123 Time Activities ==
==Blue's 123 Time Activities ==
Line 382: Line 407:


==Broken Sword: The Shadow of the Templars==
==Broken Sword: The Shadow of the Templars==
Other than the speech.clu files that need to be renamed (see below), the files that appear with the same name on both CDs should be identical and you can use the one from either CD. The ''2M29.WAV'' file from the Windows release is an exception as the file from the first CD uses a higher sample rate and should thus be higher quality, which is why we recommend using the one from the first CD.
'''''Macintosh Demo and Windows Demo'''''
'''''Macintosh Demo and Windows Demo'''''
*CLUSTERS folder
*CLUSTERS folder
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*INSTR.DAT
*INSTR.DAT
*MOD8.MUS
*MOD8.MUS
*TBLLIST
 
==== ''PC-98'' ====
 
* *.PAK
* *.SND
* *.GR2
* *.DAT


==Elvira II: The Jaws of Cerberus==
==Elvira II: The Jaws of Cerberus==
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*TBLLIST
*TBLLIST
*TEXT*
*TEXT*
==Escape From Monkey Island==
The following files must come from either a patched installation, or copied from the CD with one of the [https://scummvm.org/frs/extras/patches/ patches] copied to that directory.
**.m4b
*Movies
*Textures
Note: voiceAll.m4b is repeated on both CDs. You must use the copy from the first CD as it contains all of the required voice data.
Note: Textures/FullMonkeyMap.imt on CD1 must be renamed to "FullMonkeyMap1.imt", and the FullMonkeyMap.impt from CD2 must be renamed to "FullMonkeyMap2.imt".
Both files should remain in the Textures directory.
====Demo====
**.lab
*Movies
*Music


==Eye of the Beholder==
==Eye of the Beholder==
'''''Amiga'''''
* *.CPS
* *.DAT
* *.ELO or *.INF or *.DRO (There should be exactly one of these file extensions present)
* *.MAZ
* *.VCN
* *.VMP
* EOBDATA.SAV
* EOBF6.FONT
* EOBF8.FONT
* 6 (might be located in a sub folder named "eobf6")
* 8 (might be located in a sub folder named "eobf8")
''Note: If you copy the game data from an AmigaDOS environment the font files might be located in the system "Fonts" folder and not in the EOB game folder.''
'''''DOS'''''
'''''DOS'''''


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* XANATHA.VOL
* XANATHA.VOL


==Eye of the Beholder II: The Legend of Darkmoon==
'''''PC-98'''''
'''''DOS'''''
 
* *.ADL
* *.BIN
* PALETTE.COL
* *.DAT
* *.CPS
* *.ECB
* *.EMP
* EOBDATA.SAV
* *.FNT
* *.INF
* DUM
* EOBEND
* EOBOP
* *.MAZ
* *.OBJ
 
'''''Sega-CD**'''''
* CGBUTTON
* CHARGEN
* CREDIT
* FACE
* FMSE
* FONTK12
* GO
* ITEM
* ITEMDAT
* L1 - L12
* LT
* MAP
* PCM
* PLAYFLD
* PORT
* VISUAL
* XD
 
==Eye of the Beholder II: The Legend of Darkmoon==
'''''Amiga'''''
* *.CPS
* *.DAT
* *.DCR
* *.DEC
* *.INF
* *.MAZ
* *.PAL
* *.OUT
* *.SAM
* *.VCN
* *.VMP
* CREDITS.TXT
* EOBDATA0.SAV
* EOBF6.FONT
* EOBF8.FONT
* 6 (might be located in a sub folder named "eobf6")
* 8 (might be located in a sub folder named "eobf8")
''Note: If you copy the game data from an AmigaDOS environment the font files might be located in the system "Fonts" folder and not in the EOB II game folder.''
 
'''''DOS'''''
* *.ADL
* PALETTE.COL
* *.CPS
* *.DAT
* *.DAT
* *.DCR
* *.DCR
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* CREDITS.TXT
* CREDITS.TXT
* *.VCN
* *.VCN
* *.VMP
'''''FM-TOWNS**'''''
* CREDITS.TXT
* EOBDATA0.SAV
* FONT6.FNT
* FONT8.FNT
* FONT.DMP
* PALETTE.COL
* *.DAT
* *.DEC
* *.JOT
* *.MAZ
* *.MNT
* *.PAL
* *.PMB
* *.SDT
* *.SHP
* *.VCC
* *.VMP
* *.VMP


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*FBEAR.TLK
*FBEAR.TLK
'''''DOS Demo'''''
'''''DOS Demo'''''
*fbdemo.drv
*fbdemo.he0
*fbdemo.he0
*fbdemo.he1
*fbdemo.he1
*fbdemo.tlk
*fbdemo.tlk
'''''DOS'''''
'''''DOS'''''
*FBEAR.DRV
*FBEAR.HE0
*FBEAR.HE0
*FBEAR.HE1
*FBEAR.HE1
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'''''DOS'''''
'''''DOS'''''
*FBPACK.C*
*FBPACK.C*
*FBPACK.DRV
*FBPACK.HE0
*FBPACK.HE0
*FBPACK.HE1
*FBPACK.HE1
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* imd.itk (movies)
* imd.itk (movies)
* *.mid (music score data)
* *.mid (music score data)
==Grim Fandango==
**.LAB from both the disks (you can safely overwrite them when requested)
*[https://scummvm.org/frs/extras gfupd101.exe] (The official 1.01 [[GrimE/Grim_Fandango_Patch|Grim Fandango Patch]]. Don't run it, just put the file with the LABs)


==Hi-Res Adventure #0: Mission Asteroid==
==Hi-Res Adventure #0: Mission Asteroid==
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*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]


'''''PC-98'''''
'''''FM-TOWNS / PC-98'''''
**.PAK
**.PAK
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
Line 1,383: Line 1,527:
**.VRM
**.VRM
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
'''''FM-TOWNS**'''''
'''''FM-TOWNS** / PC-98'''''
**.PAK
**.PAK
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
Line 1,423: Line 1,567:
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]


'''''FM-TOWNS**'''''
'''''FM-TOWNS** / PC-98'''''
* *.PAK
* *.PAK
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
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*JUNGLE.HE4
*JUNGLE.HE4
*JUNGLE.HE9
*JUNGLE.HE9
==Little Big Adventure==
'''''DOS**'''''
**.hqr
**.vox
**.fla
''Note: Most versions have the vox and fla files in subdirs that are called the same. You can just leave them there.''


==Living Books==
==Living Books==
Line 1,559: Line 1,711:


See [[User_Manual/Installing a game for use with ScummVM#Maniac Mansion NES|Maniac Mansion NES installation instructions]].
See [[User_Manual/Installing a game for use with ScummVM#Maniac Mansion NES|Maniac Mansion NES installation instructions]].
==Mission Supernova Part 1==
* msn_data.000 to msn_data.055
* msn.doc
* msn.inf
==Mission Supernova Part 2==
* ms2_data.000 to ms2_data.056
* ms2.doc
* ms2.inf


==Monkey Island 2: LeChuck's Revenge==
==Monkey Island 2: LeChuck's Revenge==
Line 1,643: Line 1,805:
*STONE.DAT
*STONE.DAT
*QTW folder
*QTW folder
==Myst III: Exile==
* M3Data directory
* Data directory
* The menu language file '[LANGUAGE].m3u' (DVD only)
When using the CD version, you will need to merge the 'Data' directories from
all four discs. Playing directly from the CDs is not supported.
The game must be at least version 1.1. For most releases of the game, the
update is already applied on the installation media, no action is required.
Otherwise, ScummVM asks for the update to be installed and refuses to run
the game. The updates can be downloaded from
https://scummvm.org/frs/extras/patches/
The DVD version is multilingual, you can change the in-game language from the
game menu. However, you must choose the language of the menus by copying the
appropriate files. You have to copy the menu language file from your chosen
language folder on the disc. On the DVD, the menu language file can be named
'language.m3u' or '[LANGUAGE].m3u' depending on the release. It should
be copied to the 'M3Data/TEXT' folder. If the file is named 'language.m3u',
it should be renamed to the explicit language e.g. ENGLISH.m3u for English.
The following image shows the expected folder structure. The interrogation
marks represent several files or folders matching a pattern.
[[File:Myst3FilesTree.png|Myst III folder structure]]


==Nippon Safes Inc.==
==Nippon Safes Inc.==
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'''''Windows'''''
'''''Windows'''''
*SOCKS.HE0
*SOCKS.HE0
*SOCKS.HE1
*SOCKS.HE1 or SOCKS.(a)
*SOCKS.HE2
*SOCKS.HE2
*SOCKS.HE4
*SOCKS.HE4
Line 1,904: Line 2,093:
*PUTTMOON.TLK
*PUTTMOON.TLK
'''''DOS Demo'''''
'''''DOS Demo'''''
*moondemo.drv
*moondemo.he0
*moondemo.he0
*moondemo.he1
*moondemo.he1
Line 1,909: Line 2,099:
'''''DOS'''''
'''''DOS'''''
*PUTTMOON.BRS
*PUTTMOON.BRS
*PUTTMOON.DRV
*PUTTMOON.HE0
*PUTTMOON.HE0
*PUTTMOON.HE1
*PUTTMOON.HE1
Line 1,945: Line 2,136:
*PUTTPUTT.TLK
*PUTTPUTT.TLK
'''''DOS Demo'''''
'''''DOS Demo'''''
*puttdemo.drv
*puttdemo.he0
*puttdemo.he0
*puttdemo.he1
*puttdemo.he1
*puttdemo.tlk
*puttdemo.tlk
'''''DOS'''''
'''''DOS'''''
*PUTTPUTT.DRV
*PUTTPUTT.HE0
*PUTTPUTT.HE0
*PUTTPUTT.HE1
*PUTTPUTT.HE1
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*FUNPACK.TLK
*FUNPACK.TLK
'''''DOS'''''
'''''DOS'''''
*FUNPACK.DRV
*FUNPACK.HE0
*FUNPACK.HE0
*FUNPACK.HE1
*FUNPACK.HE1
Line 2,022: Line 2,216:
*RTZ.DAT
*RTZ.DAT
*RTZ.PRJ
*RTZ.PRJ
*SAMPLE.*
'''''DOS CD**'''''
'''''DOS CD**'''''
*RTZCD.RED or RTZCD.DAT
*RTZCD.RED or RTZCD.DAT
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*MONKEY1.004
*MONKEY1.004
*MONKEY1.005
*MONKEY1.005
'''''Sega CD'''''
*GAME.000


==Simon the Sorcerer==
==Simon the Sorcerer==
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*.EXE
*.EXE
*.MID
*.MID
==Ultima VIII: Pagan==
* GAMEDAT folder
* STATIC folder
* SOUND folder
* USECODE folder
''Note: Some distributions do not initially contain the GAMEDAT folder files. For these you may need to run the game or installer first.''


==Urban Runner==
==Urban Runner==
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==Versailles 1685==
==Versailles 1685==
'''''All versions'''''
'''''All versions'''''
* Everything from DATAS_V folders of both CDs. Overwrite when needed.
* Every directory in DATAS_V folders of both CDs. Overwrite when needed.
* [https://github.com/scummvm/scummvm/raw/master/dists/engine-data/cryomni3d.dat cryomni3d.dat]
* [https://github.com/scummvm/scummvm/raw/master/dists/engine-data/cryomni3d.dat cryomni3d.dat]


'''''Macintosh'''''
'''''Macintosh'''''
* Everything in Versailles Folder/DATAV_HD
* Every directory in Versailles Folder/DATAV_HD
* Versailles Folder/Versailles file
* Versailles Folder/Versailles file
The "Versailles Folder" name is translated
The "Versailles Folder" name is translated


'''''DOS'''''
'''''DOS'''''
* Everything in install/DATAS_V folder
* Every directory in install/DATAS_V folder
* install/versaill.pgm
* install/versaill.pgm


'''''Hybrid DOS/Windows'''''
'''''Hybrid DOS/Windows'''''
* Everything in install/DATA folder
* Every directory in install/DATA folder
* install/dos/versaill.pgm or install/win/program.z
* install/dos/versaill.pgm or install/win/program.z


'''''Installed Windows'''''
'''''Installed Windows'''''
* Everything from the DATAS_V directory installed
* Every directory in the DATAS_V directory installed
* Versaill.exe
* Versaill.exe
''Note: The DATAS_V or DATAV_HD directories themselves must not be copied but only their contents.''
''Note: You should end up with a directory containing the Versailles program (EXE, PGM, Z or Mac Versailles) and directories ANIMACTI, BASEDOC, DIAL, FONTS, ... next to it.''


==Voyeur==
==Voyeur==
Line 2,517: Line 2,727:
==Zork Nemesis: The Forbidden Lands==
==Zork Nemesis: The Forbidden Lands==
'''''All versions'''''
'''''All versions'''''
* Download the [https://releases.pagure.org/liberation-fonts/liberation-fonts-ttf-2.00.1.tar.gz Liberation(tm) fonts package] and unpack all the ttf files into your ScummVM extras directory
** Alternatively, download the [https://ftp.gnu.org/gnu/freefont/freefont-ttf.zip GNU FreeFont TTF package] and unzip all the ttf files from the '''sfd''' directory into your ScummVM extras directory, though at the time of writing these fonts cause some text rendering issues
* Download the [http://www.thezorklibrary.com/installguides/znpatch.zip subtitles patch] and unzip the '''addon''' directory into the game root directory
* Download the [http://www.thezorklibrary.com/installguides/znpatch.zip subtitles patch] and unzip the '''addon''' directory into the game root directory
'''''GoG version'''''
'''''GoG version'''''
Line 2,541: Line 2,749:


==Zork: Grand Inquisitor==
==Zork: Grand Inquisitor==
'''''All versions'''''
* Download the [https://releases.pagure.org/liberation-fonts/liberation-fonts-ttf-2.00.1.tar.gz Liberation(tm) fonts package] and unpack all the ttf files into your ScummVM extras directory
** Alternatively, download the [https://ftp.gnu.org/gnu/freefont/freefont-ttf.zip GNU FreeFont TTF package] and unzip all the ttf files from the '''sfd''' directory into your ScummVM extras directory, though at the time of writing these fonts cause some text rendering issues
'''''GoG version'''''
'''''GoG version'''''
* Use the GoG installer, no further file copying is needed
* Use the GoG installer, no further file copying is needed
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