Difference between revisions of "Datafiles"

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2,640 bytes added ,  02:09, 22 January 2021
m
Elvira: Mistress of the Dark - added required files for PC-98 version
(The required fonts for the 2 zvision games are already prepackaged into ScummVM's data files now)
m (Elvira: Mistress of the Dark - added required files for PC-98 version)
(10 intermediate revisions by 4 users not shown)
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*INSTR.DAT
*INSTR.DAT
*MOD8.MUS
*MOD8.MUS
*TBLLIST
 
==== ''PC-98'' ====
 
* *.PAK
* *.SND
* *.GR2
* *.DAT


==Elvira II: The Jaws of Cerberus==
==Elvira II: The Jaws of Cerberus==
Line 704: Line 710:
*TBLLIST
*TBLLIST
*TEXT*
*TEXT*
==Escape From Monkey Island==
The following files must come from either a patched installation, or copied from the CD with one of the [https://scummvm.org/frs/extras/patches/ patches] copied to that directory.
**.m4b
*Movies
*Textures
Note: voiceAll.m4b is repeated on both CDs. You must use the copy from the first CD as it contains all of the required voice data.
Note: Textures/FullMonkeyMap.imt on CD1 must be renamed to "FullMonkeyMap1.imt", and the FullMonkeyMap.impt from CD2 must be renamed to "FullMonkeyMap2.imt".
Both files should remain in the Textures directory.
====Demo====
**.lab
*Movies
*Music


==Eye of the Beholder==
==Eye of the Beholder==
Line 1,242: Line 1,264:
* imd.itk (movies)
* imd.itk (movies)
* *.mid (music score data)
* *.mid (music score data)
==Grim Fandango==
**.LAB from both the disks (you can safely overwrite them when requested)
*[https://scummvm.org/frs/extras gfupd101.exe] (The official 1.01 [[GrimE/Grim_Fandango_Patch|Grim Fandango Patch]]. Don't run it, just put the file with the LABs)


==Hi-Res Adventure #0: Mission Asteroid==
==Hi-Res Adventure #0: Mission Asteroid==
Line 1,605: Line 1,631:
*JUNGLE.HE4
*JUNGLE.HE4
*JUNGLE.HE9
*JUNGLE.HE9
==Little Big Adventure==
'''''DOS**'''''
**.hqr
**.vox
**.fla
''Note: Most versions have the vox and fla files in subdirs that are called the same. You can just leave them there.''


==Living Books==
==Living Books==
Line 1,771: Line 1,805:
*STONE.DAT
*STONE.DAT
*QTW folder
*QTW folder
==Myst III: Exile==
* M3Data directory
* Data directory
* The menu language file '[LANGUAGE].m3u' (DVD only)
When using the CD version, you will need to merge the 'Data' directories from
all four discs. Playing directly from the CDs is not supported.
The game must be at least version 1.1. For most releases of the game, the
update is already applied on the installation media, no action is required.
Otherwise, ScummVM asks for the update to be installed and refuses to run
the game. The updates can be downloaded from
https://scummvm.org/frs/extras/patches/
The DVD version is multilingual, you can change the in-game language from the
game menu. However, you must choose the language of the menus by copying the
appropriate files. You have to copy the menu language file from your chosen
language folder on the disc. On the DVD, the menu language file can be named
'language.m3u' or '[LANGUAGE].m3u' depending on the release. It should
be copied to the 'M3Data/TEXT' folder. If the file is named 'language.m3u',
it should be renamed to the explicit language e.g. ENGLISH.m3u for English.
The following image shows the expected folder structure. The interrogation
marks represent several files or folders matching a pattern.
[[File:Myst3FilesTree.png|Myst III folder structure]]


==Nippon Safes Inc.==
==Nippon Safes Inc.==
Line 2,565: Line 2,626:
*.EXE
*.EXE
*.MID
*.MID
==Ultima VIII: Pagan==
* GAMEDAT folder
* STATIC folder
* SOUND folder
* USECODE folder
''Note: Some distributions do not initially contain the GAMEDAT folder files. For these you may need to run the game or installer first.''


==Urban Runner==
==Urban Runner==
38

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