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Difference between revisions of "Debug Menu for Dev7Games"

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Bitmaps (Resources Window / Resources)
Bitmaps (Resources Window / Resources)
Count for how many images are active
* Count for how many images are active
Max count how many images can be active at the same time
* Max count how many images can be active at the same time
Created is unknown
* Created is unknown
Released is unknown
* Released is unknown


VMD (Resources Window / Resources)
VMD (Resources Window / Resources)
Count how many animations are active
* Count how many animations are active
Max count how many animations can be active
* Max count how many animations can be active
Created is unknown
* Created is unknown
Released is unknown
* Released is unknown


Movie (Resources Window / Resources)
Movie (Resources Window / Resources)
reacts to nothing
* reacts to nothing
Count is not responding
* Count is not responding
Max count is not responding
* Max count is not responding
Created is unknown
* Created is unknown
Released is unknown
*Released is unknown


Screen elements (Resources Window / Resources)
Screen elements (Resources Window / Resources)
Count how many elements are active
* Count how many elements are active
Max count how many elements can be active
* Max count how many elements can be active
Created is unknown
* Created is unknown
Released is unknown
* Released is unknown
Hidden is unknown
* Hidden is unknown


Zones (Resources Window / Resources)
Zones (Resources Window / Resources)
Count how many zones are active
* Count how many zones are active
Max count the maximum number of zones that can be active
* Max count the maximum number of zones that can be active
Created is unknown
*Created is unknown
Released is unknown
* Released is unknown
Inactive how many are inactive
* Inactive how many are inactive


3D Mesh (Resources Window / Resources)
3D Mesh (Resources Window / Resources)
Count how many are active in the () brackets is how many kilobytes are used
* Count how many are active in the () brackets is how many kilobytes are used
Max count how many 3D mesh can be active
* Max count how many 3D mesh can be active
Created is unknown
* Created is unknown
Released is unknown
* Released is unknown


3D Materials (Resources Window / Resources)
3D Materials (Resources Window / Resources)
Count how many 3D Materials are active in the () brackets is how many Kiobyte is used
Count how many 3D Materials are active in the () brackets is how many Kiobyte is used
Max count how many 3D materials are allowed to be active in the () brackets is how many kilobytes are used
* Max count how many 3D materials are allowed to be active in the () brackets is how many kilobytes are used sometimes.
may be
* Created is unknown
Created is unknown
* Released is unknown
Released is unknown


View renders (Resources Window / Resources)
View renders (Resources Window / Resources)
Count displays a 6 digit number that is always changing for what is unknown
* Count displays a 6 digit number that is always changing for what is unknown.
Frame rate shows the frame rate of the game
* Frame rate shows the frame rate of the game
Peak rate shows the peak rate in fps
* Peak rate shows the peak rate in fps


Screen refresh (Resources Window / Resources)
Screen refresh (Resources Window / Resources)
Count displays a 5 digit number that is always changing for what is unknown
* Count displays a 5 digit number that is always changing for what is unknown.
Frame rate shows the frame rate of the game
* Frame rate shows the frame rate of the game
Peak rate shows the peak rate in fps
* Peak rate shows the peak rate in fps
Enabled true (1) indicates it is enabled
* Enabled true (1) indicates it is enabled


Dispatch events (Resources Window / Resources)
Dispatch events (Resources Window / Resources)
Count is unknown
* Count is unknown


Free time (Resources Window / Resources)
Free time (Resources Window / Resources)
Count is unknown
* Count is unknown


Timers (Resources Window / Resources)
Timers (Resources Window / Resources)
Count shows how many timers are there
*Count shows how many timers are there
Max count shows how many timers exist
* Max count shows how many timers exist
Created is unknown
* Created is unknown
Released is unknown
* Released is unknown
Running shows how many timers are currently running
* Running shows how many timers are currently running


Files (Resources Window / Resources)
Files (Resources Window / Resources)
Count shows how many files are currently being used
* Count shows how many files are currently being used
Max count shows the maximum number of files available
* Max count shows the maximum number of files available
Opened shows how many files are currently open
* Opened shows how many files are currently open
Closed shows how many files are currently closed
* Closed shows how many files are currently closed
Rate shows the transfer rate in seconds, usually in kilobytes
* Rate shows the transfer rate in seconds, usually in kilobytes
Peak rate shows kilobytes in seconds
* Peak rate shows kilobytes in seconds
Bytes read shows how many bytes are read in seconds
* Bytes read shows how many bytes are read in seconds


Audio channels (Resources Window / Resources)
Audio channels (Resources Window / Resources)
Count how many audio files are currently being played
* Count how many audio files are currently being played
Max count the maximum number of audio files that can be played
* Max count the maximum number of audio files that can be played


===Events window===
===Events window===
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