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Difference between revisions of "Debug Menu for Dev7Games"

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*READ is when the Game reads something from a STK File to load a different Environment or any Application or load something else
*READ is when the Game reads something from a STK File to load a different Environment or any Application or load something else
===Resource Window===
===Resource Window===
On the Top you see 7 different Headers Resource Released Difference Alloc. Mem. (Kb) Max Difference and Max Alloc. Mem. (Kb)
On the Top you see 5 different Headers Resource, Released, Difference Alloc. Mem. (Kb), Max Difference, and Max Alloc. Mem. (Kb)
* when you did a double click on Bmp a new Window appears in there you can see the .img files (Images).
* when you did a double click on Bmp a new Window appears in there you can see the .img files (Images).
* from here its very similar to the Dev7 1.2.0.0 / 1.3.0.0 Games.
* from here its very similar to the Dev7 1.2.0.0 / 1.3.0.0 Games.


* under File you can see which .stk Files the Games currently using.
* under File you can see which .stk Files the Games currently using.
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