Difference between revisions of "Dreamcast"

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1,111 bytes added ,  03:24, 11 April 2020
Adding Installation section taken from User Manual/Installing ScummVM
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(Adding Installation section taken from User Manual/Installing ScummVM)
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The Dreamcast has no external storage medium, and only has 16MB of RAM.  As such, the Dreamcast port of ScummVM does not support The Curse of Monkey Island, nor the Dig.  The resources required for these games are too great for the Dreamcast to handle.  Full Throttle is not completable.  Every other game supported by ScummVM should be completable with the Dreamcast port.
The Dreamcast has no external storage medium, and only has 16MB of RAM.  As such, the Dreamcast port of ScummVM does not support The Curse of Monkey Island, nor the Dig.  The resources required for these games are too great for the Dreamcast to handle.  Full Throttle is not completable.  Every other game supported by ScummVM should be completable with the Dreamcast port.
==Installation==
From the [http://www.scummvm.org/downloads/ downloads page], download either the Dreamcast .tar.bz2 file or the Nero image file. If you download the .tar.bz2 file, you will need a program such as WinZip to open it. After opening the archive, copy it to the folder where you want to put it. The Nero image can be burned automatically to a CD using Nero Burning ROM or any other program that accepts NRG formatted disc images.


==Controls for ScummVM on the Dreamcast==
==Controls for ScummVM on the Dreamcast==
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Since the v1.2.1 release, the combined size of the engine plugins is larger than the available memory and thus a disc including all plugins will not work correctly. Only include the plugins for the engines needed when mastering a CD.
Since the v1.2.1 release, the combined size of the engine plugins is larger than the available memory and thus a disc including all plugins will not work correctly. Only include the plugins for the engines needed when mastering a CD.
On Linux, the following script should burn a suitable CD from the contents of "cd-image-folder" and IP.BIN, though it may need tweaks depending on the cdrecord version used:
<pre>
#!/bin/sh
dd if=/dev/zero bs=2352 count=300 of=audio.raw
cdrecord dev=/dev/cdrom -multi -audio audio.raw
cdrecord dev=/dev/cdrom -msinfo
# Replace 0,11702 with values from previous command
mkisofs -l -d -relaxed-filenames -C 0,11702 -o tmp.iso cd-image-folder
( cat IP.BIN ; dd if=tmp.iso bs=2048 skip=16 ) > data.raw
# Need to use -xa, NOT -xa1 to ensure that 2048 byte blocks are used. This may vary on different versions of cdrecord
cdrecord dev=/dev/cdrom -multi -xa data.raw
</pre>


== Running Debug Builds ==
== Running Debug Builds ==
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