Freddy Pharkas

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Freddy Pharkas:
Frontier Pharmacist
freddypharkas_dos_en_1_2.jpg
First release 1993
Also known as
Developed by Sierra
Published by Sierra
Distributed by (unknown)
Platforms MS-DOS, Macintosh
Resolution 320x200, 256 colors
Engine SCI
Support Since ScummVM 1.2.0
Available for
Purchase
Yes

Freddy Pharkas: Frontier Pharmacist is a humourous adventure game set in the wild west. The game follows Freddy Pharkas, a gunslinger who enrolled in a school of pharmacology after losing his ear in a showdown. Attempting to leave his past behind him, Freddy moves to the town of Coarsegold with the dream of starting his own pharmacy. Business is good for a while, until the townsfolk are run out of town and businesses are foreclosed and shut down for good. Now Freddy has to deal with his shame over his past, and find out who is behind the terrorizing of Coarsegold before his business joins the others in foreclosure.

Installation

Required data files

For more information on how ScummVM uses game data files, see the user documentation.

WARNING: Unlike other games, SCI games have significant variation in the naming of required files.

They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.

Unless otherwise specified, do NOT remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs.

Copy all files to the game directory. Some games need additional work:

Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files

  • Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. copy /b RESOURCE.p0* RESOURCE.000 on Windows, or cat RESOURCE.p0* > RESOURCE.000 on *nix).
  • Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. copy /b RESOURCE.a0* RESOURCE.AUD on Windows, or cat RESOURCE.a0* > RESOURCE.AUD on *nix).

Simultaneous speech and subtitles

In ScummVM, it is possible to enjoy a combined mode, where both speech and text are shown at the same time.

There is no in-game option to toggle speech and text. Only ScummVM's audio options can be used to toggle this feature. Note that some spoken dialog is missing from the game texts.

External links