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GUI Themes/TODO

< GUI Themes
Revision as of 05:55, 27 May 2006 by Sev (talk | contribs) (Add another small issue)

We plan to implement a new GUI look & feel in ScummVM, roughly based on the new look of our web site. Some concept drafts of the new look can be found here: http://www.thekrest.de/wip/scummvm/

You can also read the documentation on the GUI Themes.

To Do

  • List widget
    • get mock-up from Krest
    • resore scrollbar mouse reaction
    • highlight leaves garbage near scrollbar
  • PopUp widget (aka drop-down list)
    • get mock-up from Krest
  • Tab widget
    • tab widget is drawn completely wrong now
      • though it would be nice to leave current drawing style and select them via widget property
  • Editable text widget
    • remove caret traces
  • Checkbox widget
    • smaller version of widget for 320xY resolution
  • Dialogs
    • About dialog
      • looks bad. Probably add some shadows and text padding
      • fix glitch at the top of the dialog where part of the characters get stuck
      • [Classic theme] Text seems to be drawn over the dialog frame. At least at the top of the dialog.
      • Often (always?) crashes when changing from 1x to 2x, or from 2x to 3x scaler.
    • The text "Norwegian BokmÃ¥l" isn't rendered correctly since our fonts do not have the letter "Ã…".
      • If we decide to use Latin-1 fonts instead, we should also update the About dialog to use accented characters where appropriate.
  • Cursor handling
    • Cursor "jumps" in SCUMM games when opening/closing the F5 menu. (Or, more likely, when going between overlay and non-overlay mode.)