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Difference between revisions of "Glk/ZCode"

45 bytes added ,  17:56, 27 June 2020
Frotz -> ZCode
m (Criezy moved page Glk/Frotz to Glk/ZCode: Sub-engine renamed in source code)
(Frotz -> ZCode)
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{{EngineDescription|
{{EngineDescription|
name=Frotz|
name=ZCode|
developer=David Griffith, [[User:dreammaster|dreammaster]]|
developer=David Griffith, [[User:dreammaster|dreammaster]]|
companies=[[Infocom]] and others|
companies=[[Infocom]] and others|
Line 9: Line 9:


==About==
==About==
Frotz is the most popular Z-machine implementation, developed by Stefan Jokisch to play games adhering to the different Z-machine versions of text-based games, first introduced for the [[Zork series]] and following games by [[Infocom]], then later Graham Nelson's Inform that became the de facto standard for interactive fiction.
The ScummVM Z-code engine is based on Frotz. Frotz is the most popular Z-machine implementation, developed by Stefan Jokisch to play games adhering to the different Z-machine versions of text-based games, first introduced for the [[Zork series]] and following games by [[Infocom]], then later Graham Nelson's Inform that became the de facto standard for interactive fiction.


==Games==
==Games==
8,012

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