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Difference between revisions of "Gob/TODO"

340 bytes removed ,  23:16, 9 April 2005
Jumping actor glitch was fixed.
(Update status. One bug is gone.)
(Jumping actor glitch was fixed.)
Line 12: Line 12:


== Showstoppers/Overall bugs ==
== Showstoppers/Overall bugs ==
[[Image:GobClickGlitch.png|Screenshot from first screen|right|frame|Click at shown spot to see the glitch]]
* Screen is not wiped out properly between fade in/fade outs
* Screen is not wiped out properly between fade in/fade outs
* Fade out leaves yellow background
* Fade out leaves yellow background
* Currently only VGA floppy is supported so we should add MD5-based detection before it will go to CVS
* Currently only VGA floppy is supported so we should add MD5-based detection before it will go to CVS
* There is a glitch when you use 'put' action on edge of collision area. See screenshots on the right for a good example. It doesn't happen all the time, i.e. goblin should do some walking to reach that point so glitch will appear.
* Demo doesn't handle last screen properly. It hangs instead of printing ordering info
* Demo doesn't handle last screen properly. It hangs instead of printing ordering info