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Difference between revisions of "Gob/TODO"

88 bytes added ,  18:26, 13 April 2005
CD audio is supported
m (Hang in EGA version has been fixed)
(CD audio is supported)
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== Status ==
== Status ==
Game is completable. There are occasonal minor graphical glitches.
Game is completable. There are occasonal minor graphical glitches. No audio except Red Book from CD version.


== Problematic places ==
== Problematic places ==
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* When game calls delay() screen doesn't get redrawn. Noticeable at "please wait" screen and especially cutscenes (try screen #5 FTWKFEN)
* When game calls delay() screen doesn't get redrawn. Noticeable at "please wait" screen and especially cutscenes (try screen #5 FTWKFEN)
* Demo doesn't handle last screen properly. It hangs instead of printing ordering info
* Demo doesn't handle last screen properly. It hangs instead of printing ordering info
* Intro in CD version slowly gets out of sync with sound track. Apparently we have small errors in delays which stack up


== Main and long-term goals ==
== Main and long-term goals ==
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== File-specific tasks ==
== File-specific tasks ==
=== cdrom.cpp ===
* Support for gob1cd tracks. ''sev is working on this''
=== gob.cpp ===
=== gob.cpp ===
* Write proper game detection. (MD5-based?)
* Write proper game detection. (MD5-based?)