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Difference between revisions of "Gob/TODO"

285 bytes added ,  13:53, 5 April 2005
Update issues
(Mention md5 sums)
(Update issues)
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== Showstoppers/Overall bugs ==
== Showstoppers/Overall bugs ==
[[Image:GobClickGlitch.png|Screenshot from first screen|right|frame|Click at shown spot to see the glitch]]
* Lack of keyboard input doesn't let enter screen code.
* Lack of keyboard input doesn't let enter screen code.
* Lack of character output. Cutscenes and screen code miss text.
* Lack of character output. Cutscenes and screen code miss text.
* Screen is not wiped out properly between fade in/fade outs
* Screen is not wiped out properly between fade in/fade outs
* Fade out leaves yellow background
* Fade out leaves yellow background
* Menu cannot be called due to deficient keyboard input
* Currently only VGA floppy is supported so we should add MD5-based detection before it will go to CVS
* Currently only VGA floppy is supported so we should add MD5-based detection before it will go to CVS
* There is a glitch when you use 'put' action on edge of collision area. See screenshots on the right for a good example. It doesn't happen all the time, i.e. goblin should do some walking to reach that point so glitch will appear.


== More on Endianness and Alignment ==
== More on Endianness and Alignment ==