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The object states can be animated by running a <b>Costume chore</b>, using a function like <b>PlayActorChore</b>. | The object states can be animated by running a <b>Costume chore</b>, using a function like <b>PlayActorChore</b>. | ||
Engine allow to start from specific set [[Grim_sets|Sets]] | Engine allow to start from specific set [[GrimE/Grim_sets|Sets]] | ||
== The Actors == | == The Actors == | ||
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All these information are saved into [[cos file format| .cos]] or [[cos file format| .cosb]] files. | All these information are saved into [[cos file format| .cos]] or [[cos file format| .cosb]] files. | ||
[[Category:Engines | [[Category:Engines]] |
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