Difference between revisions of "Grim Fandango"

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{{GameDescription|
{{GameDescription|
name=Grim Fandango|
name=Grim Fandango|
image=https://residualvm.org/data/screenshots/lec/grim/grim_13.jpg|
image=https://www.scummvm.org/data/screenshots/grim/grim/grim_win_en_1_9.jpg|
release=1998|
release=1998|
developer=[[LucasArts]]|
developer=[[LucasArts]]|
Line 9: Line 9:
resolution=640x480, 256 colors|
resolution=640x480, 256 colors|
engine=[[GrimE]]|
engine=[[GrimE]]|
support=not yet|
support=Since ScummVM 2.5.0|
purchase=No
purchase=No
}}
}}
'''Grim Fandango''' was the first LucasArts adventure game to not use the [[SCUMM]] scripting language.  Instead, it used an engine called GrimE (Grim Engine), which was based upon the [http://www.lua.org/ Lua] open-source scripting language.  The game follows Manny Calavera, a grim reaper for the Department of Death in the Land of the Dead.  He learns that the system he works for is corrupt, after a woman who led a great life, Mercedes (Meche) Colomar, doesn't get to go straight to the seventh level of the afterlife, the land of eternal rest.  Manny must take a four-year journey to find out who's behind the corruption, find Meche, and earn himself a place in the land of eternal rest.
'''Grim Fandango''' was the first LucasArts adventure game to not use the [[SCUMM]] scripting language.  Instead, it used an engine called GrimE (Grim Engine), which was based upon the [http://www.lua.org/ Lua] open-source scripting language.  The game follows Manny Calavera, a grim reaper for the Department of Death in the Land of the Dead.  He learns that the system he works for is corrupt, after a woman who led a great life, Mercedes (Meche) Colomar, doesn't get to go straight to the seventh level of the afterlife, the land of eternal rest.  Manny must take a four-year journey to find out who's behind the corruption, find Meche, and earn himself a place in the land of eternal rest.
== Installation ==
===Required data files===
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation].
You will need to copy the data files from your Grim Fandango CDs into one directory. Specifically, you'll need:
* All of the <code>LAB</code> files from both CDs.
* A copy of the official Grim Fandango 1.01 update patch. The patch can be downloaded [https://scummvm.org/frs/extras/patches/gfupd101.exe here]


==Current status in ScummVM==
==Current status in ScummVM==
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There are also a few things that aren't implemented at all, or doesn't work right yet:
There are also a few things that aren't implemented at all, or doesn't work right yet:
* Aspect ratio in fullscreen mode
* Lighting not working properly
* Lighting not working properly


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==External links==
==External links==
*[http://en.wikipedia.org/wiki/Grim_Fandango Wikipedia article on Grim Fandango]
*[https://en.wikipedia.org/wiki/Grim_Fandango Wikipedia article on Grim Fandango]
*[http://www.mobygames.com/game/grim-fandango MobyGames article on Grim Fandango]
*[https://www.mobygames.com/game/grim-fandango MobyGames article on Grim Fandango]


[[Category:GrimE Games]]
[[Category:GrimE Games]]
[[Category:Unsupported Games]]
[[Category:Supported Games]]
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