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Difference between revisions of "Humongous Entertainment/Progress"

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== U32 library calls ==
== U32 library calls ==
Complete the U32 library calls, triggered by case 2001 of kernelGetFunctions/kernelSetFunctions. Unfortunately the U32 library calls are unique in each HE game.
Complete the U32 library calls, triggered by case 2001 of kernelGetFunctions/kernelSetFunctions. Unfortunately the U32 library calls are unique in each HE game.
* The U32 code controls the players movements on field in basketball
* The U32 code controls the players movements on field in soccer
* The U32 code controls the players movements on field in soccer
* The U32 code controls the players movements on field in soccermls
* The U32 code controls the players movements on field in soccermls
* The U32 code controls the players movements on field in soccer2004
 
== Backyard Football ==
* Freezes when computer picks team member.


== Big Thinkers 1st Grade ==
== Big Thinkers 1st Grade ==
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== Freddi Fish 2 ==
== Freddi Fish 2 ==
Issues effect full game only
Issues effect full game only
* When using chalk on black board in school, can draw slightly outside the bounds.
* When using chalk on black board in school, can draw slightly outside the bounds. The code of akos codec 1 needs to be adjusted to only draw actors inside rect limits set by _clipOverride.
* Graphical glitches on right screen edge during ending credits, as creatures reach right side of screen. The drawing section of akos codecs needs to be adjusted to draw inside rect (src/dst) limits.
* Graphical glitches on right screen edge during ending credits, as creatures reach right side of screen. The code of akos codec 1 needs to be adjusted to only draw actors inside rect limits set by _clipOverride.


== Freddi Fish and Luther's Water Worries ==
== Freddi Fish and Luther's Water Worries ==
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== Let's Explore with Buzzy Games ==
== Let's Explore with Buzzy Games ==
* Graphical glitches around screen edges (ie when trying to go outside in farmdemo) sometimes. The drawing section of akos codecs needs to be adjusted to draw inside rect (src/dst) limits.
* Graphical glitches around screen edges (ie when trying to go outside in farmdemo) sometimes. The code of akos codec 1 needs to be adjusted to only draw actors inside rect limits set by _clipOverride.


== Pajama Sam 1 ==
== Pajama Sam 1 ==
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* Graphical glitches after collecting items on level 6 (Passcode is K1E6W), occurs as soon as comic book is collected.
* Graphical glitches after collecting items on level 6 (Passcode is K1E6W), occurs as soon as comic book is collected.
Issues which effect HE100 version
Issues which effect HE100 version
* Graphical glitches around screen edges. The drawing section of akos codecs needs to be adjusted to draw inside rect (src/dst) limits.
* Graphical glitches around screen edges. The code of akos codec 1 needs to be adjusted to only draw actors inside rect limits set by _clipOverride.
Issues which effect all full versions
Issues which effect all full versions
* Pajama Sam and Otto are still talking on the first level, as the first items are been shown.
* Pajama Sam and Otto are still talking on the first level, as the first items are been shown.
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* Add support for processWizImage modes 13, 14, 15, used after selecting text button. Creates and displays the text written on cursor.
* Add support for processWizImage modes 13, 14, 15, used after selecting text button. Creates and displays the text written on cursor.
* Add support for processWizImage 17, used when first selecting shapes button.
* Add support for processWizImage 17, used when first selecting shapes button.
* All custom cursors (like brush or snowflake) have incorrectly set hotspot
* All custom cursors (like brush or snowflake) have incorrectly set hotspot
* Rotation of shapes is broken, a shape is changed, instead of been rotated.
* Rotation of shapes is broken, a shape is changed, instead of been rotated.
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== Spy Fox 1 ==
== Spy Fox 1 ==
* When using chalk at 'Paper', can draw slightly outside the bounds.
* When using chalk at 'Paper', can draw slightly outside the bounds. The code of akos codec 1 needs to be adjusted to only draw actors inside rect limits set by _clipOverride.
* Can't select colored blocks in paintings of 'Nogroom' multiple times.
* Can't select colored blocks in paintings of 'Nogroom' multiple times.
== Backyard Football ==
* Freezes when computer picks team member.


== Future ==
== Future ==
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* Modified wizImages are been expired too soon, causing various errors in later Junior Sports titles.
* Modified wizImages are been expired too soon, causing various errors in later Junior Sports titles.


=== Spy Fox 3 ===
== U32 library calls ==
* The wrong palette is shown in 'Intro' sequence after riding skateboard out of first room.
Complete the U32 library calls, triggered by case 2001 of kernelGetFunctions/kernelSetFunctions. Unfortunately the U32 library calls are unique in each HE game.
* Palette issues in many other locations.
* The U32 code controls the players movements on field in basketball* The U32 code controls the players movements on field in soccer2004


=== Freddi Fish 5 ===
=== Freddi Fish 5 ===
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* Add support for wizImage compression type 2. which is used for background images of many rooms, including the titles and main options.
* Add support for wizImage compression type 2. which is used for background images of many rooms, including the titles and main options.
* Add support for processWizImage mode 7.
* Add support for processWizImage mode 7.
=== Spy Fox 3 ===
* The wrong palette is shown in 'Intro' sequence after riding skateboard out of first room.
* Palette issues in many other locations.
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