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Difference between revisions of "King's Quest IV"

6 bytes removed ,  04:11, 11 April 2021
→‎Installation: Reformat to match other AGI&SCI games
(→‎Installation: Add datafilee for the AGI version)
(→‎Installation: Reformat to match other AGI&SCI games)
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'''King's Quest IV: The Perils of Rosella''' was the fourth game in the [[King's Quest series]].  The king of Daventry, King Graham, has suffered a heart attack, and is on the brink of death.  The magical mirror of Daventry shows the king's daughter, Princess Rosella, a magical fruit in the distant land of Tamir that has powers to save her father's life.  King's Quest IV takes place in a 24 hour period, where some puzzles can only be solved in day, where other puzzles can only be solved at night.
'''King's Quest IV: The Perils of Rosella''' was the fourth game in the [[King's Quest series]].  The king of Daventry, King Graham, has suffered a heart attack, and is on the brink of death.  The magical mirror of Daventry shows the king's daughter, Princess Rosella, a magical fruit in the distant land of Tamir that has powers to save her father's life.  King's Quest IV takes place in a 24 hour period, where some puzzles can only be solved in day, where other puzzles can only be solved at night.
==Installation==
==Installation==
===Required data files===
===Required data files - SCI===
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation].
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation].


==== AGI version ====
WARNING: Unlike other games, SCI games have significant variation in the naming of required files.
 
They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.
 
Unless otherwise specified, do '''NOT''' remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs.
 
Copy all files to the game directory. Some games need additional work:
 
'''''Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files'''''
 
* Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. <code>copy /b RESOURCE.p0* RESOURCE.000</code> on Windows, or <code>cat RESOURCE.p0* > RESOURCE.000</code> on *nix).
* Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. <code>copy /b RESOURCE.a0* RESOURCE.AUD</code> on Windows, or <code>cat RESOURCE.a0* > RESOURCE.AUD</code> on *nix).
 
===Required data files - AGI===
'''''All platforms'''''
'''''All platforms'''''


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* *.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)
* *.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)
* SIERRASTANDARD
* SIERRASTANDARD
==== SCI version ====
WARNING: Unlike other games, SCI games have significant variation in the naming of required files.
They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.
Unless otherwise specified, do '''NOT''' remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs.
Copy all files to the game directory. Some games need additional work:
'''''Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files'''''
* Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. <code>copy /b RESOURCE.p0* RESOURCE.000</code> on Windows, or <code>cat RESOURCE.p0* > RESOURCE.000</code> on *nix).
* Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. <code>copy /b RESOURCE.a0* RESOURCE.AUD</code> on Windows, or <code>cat RESOURCE.a0* > RESOURCE.AUD</code> on *nix).


==Controls==
==Controls==
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