Difference between revisions of "King's Quest VI"

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(→‎Simultaneous speech and subtitles: The additional setting is labeled "BOTH" not "DUAL". Also there's no "MODE" button in this game (unlike The Dagger of Amon Ra). The user just clicks on the SPEECH/TEXT/BOTH button itself which changes its label accordingly.)
 
Line 37: Line 37:
In ScummVM, it is possible to enjoy a combined mode, where both speech and text are shown at the same time.
In ScummVM, it is possible to enjoy a combined mode, where both speech and text are shown at the same time.


Speech and text can be toggled via the "Mode" button in the options dialog (with an extra "Dual" setting added in ScummVM), or via ScummVM's audio options.
Speech and text can be toggled via a button in the options dialog (with an extra "Both" setting added in ScummVM), or via ScummVM's audio options.
 
==External links==
==External links==
*[https://en.wikipedia.org/wiki/King%27s_Quest_VI Wikipedia article on King's Quest VI]
*[https://en.wikipedia.org/wiki/King%27s_Quest_VI Wikipedia article on King's Quest VI]

Latest revision as of 12:26, 5 April 2024

King's Quest VI: Heir
Today, Gone Tomorrow
kq6_dos_en_1_4.jpg
First release 1992
Also known as KQ6
Developed by Sierra, Revolution Software
Published by Sierra
Distributed by Sierra
Platforms MS-DOS, Mac
Microsoft Windows
NES, Apple IIgs, Amiga
Resolution 320x200, 256 colors
Engine SCI, Virtual Theatre
Support SCI: Since ScummVM 1.2.0
Virtual Theatre: Not Supported
Available for
Purchase
Yes

King's Quest VI: Heir Today, Gone Tomorrow was the sixth game in the King's Quest series. Prince Alexander is shown an image that reveals Princess Cassima is in the Land of the Green Isles. After arriving, he learns that Abdul Alhazred, the evil Vizier of the Green Isles, has murdered the King and Queen and plans to force Cassima to marry him so that he can rule the Land of the Green Isles as king. He now has to rescue the princess, defeat the vizier, and restore peace to the Land of the Green Isles.

Versions

The Amiga version was converted by Revolution Software and used a variant of their Virtual Theatre engine. This version is not supported by ScummVM. The engine used is similar to the Amiga version of Beneath a Steel Sky, which is also not supported by ScummVM.

Installation

Required data files

For more information on how ScummVM uses game data files, see the user documentation.

WARNING: Unlike other games, SCI games have significant variation in the naming of required files.

They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.

Unless otherwise specified, do NOT remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs.

Copy all files to the game directory. Some games need additional work:

Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files

  • Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. copy /b RESOURCE.p0* RESOURCE.000 on Windows, or cat RESOURCE.p0* > RESOURCE.000 on *nix).
  • Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. copy /b RESOURCE.a0* RESOURCE.AUD on Windows, or cat RESOURCE.a0* > RESOURCE.AUD on *nix).

Simultaneous speech and subtitles

In ScummVM, it is possible to enjoy a combined mode, where both speech and text are shown at the same time.

Speech and text can be toggled via a button in the options dialog (with an extra "Both" setting added in ScummVM), or via ScummVM's audio options.

External links