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== TODO == | == TODO == | ||
* Complain if no game data was found in specified directory instead of assert() and producing bunch of useless warnings. | * Complain if no game data was found in specified directory instead of assert() and producing bunch of useless warnings. | ||
** It would also be nice to only error out on invalid PAK files in case the file is really required by the original game. This is especially a problem in Kyra1, see {{ | ** It would also be nice to only error out on invalid PAK files in case the file is really required by the original game. This is especially a problem in Kyra1, see {{Tracker|id=2442}} for example. | ||
* Refactoring and generic code changes (and along with it hopefully saving binary size...). | * Refactoring and generic code changes (and along with it hopefully saving binary size...). | ||
** The animator code, which is quite similar between Kyra2 and Kyra3, is a good candidate here. Furthermore one might consider to adapt the Kyra1 animator code to use a Kyra2 style handling too. | ** The animator code, which is quite similar between Kyra2 and Kyra3, is a good candidate here. Furthermore one might consider to adapt the Kyra1 animator code to use a Kyra2 style handling too. | ||
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'''Not Yet Fixed''' | '''Not Yet Fixed''' | ||
* | |||
* | * KYRA 1: hanging notes using MT-32 {{Tracker|id=6411}} | ||
* KYRA 2: Wrong MIDI notes sometimes heard at beginning of new scene {{Tracker|id=6314}} | |||
* KYRA 2: Sound and speech plays at the same time {{Tracker|id=3721}} | |||
* KYRA 2: can't exit screen in German version. {{Tracker|id=3677}} | |||
* KYRA 3: Slight game glitch at Underworld gates. {{Tracker|id=4141}} |