Difference between revisions of "Leisure Suit Larry"

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*This game was a graphical remake of a text adventure titled ''[[Softporn Adventure]]'', which was released by Sierra in 1981.
*This game was a graphical remake of a text adventure titled ''[[Softporn Adventure]]'', which was released by Sierra in 1981.
*It, in turn, received two remakes of its own.  The original 16 color [[AGI]] version was updated with a 256 color [[SCI]] remake in 1991.  Then, it was updated again using a custom Unity engine in 32-bit color, high definition resolution (as ''Leisure Suit Larry: Reloaded'') in 2013.
*It, in turn, received two remakes of its own.  The original 16 color [[AGI]] version was updated with a 256 color [[SCI]] remake in 1991.  Then, it was updated again using a custom Unity engine in 32-bit color, high definition resolution (as ''Leisure Suit Larry: Reloaded'') in 2013.
==Installation==
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation].
===Required data files - SCI===


WARNING: Unlike other games, SCI games have significant variation in the naming of required files.
They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.
Unless otherwise specified, do '''NOT''' remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs.
Copy all files to the game directory. Some games need additional work:
'''''Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files'''''
* Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. <code>copy /b RESOURCE.p0* RESOURCE.000</code> on Windows, or <code>cat RESOURCE.p0* > RESOURCE.000</code> on *nix).
* Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. <code>copy /b RESOURCE.a0* RESOURCE.AUD</code> on Windows, or <code>cat RESOURCE.a0* > RESOURCE.AUD</code> on *nix).
===Required data files - AGI===
'''''All platforms'''''
* *VOL.* (e.g. GRVOL.0, KQ4VOL.11, VOL.1)
* OBJECT
* *DIR* (e.g. PQDIR, MH2DIR, DMDIR, DIRS, LOGDIR, PICDIR, SNDDIR, VIEWDIR)
* WORDS.TOK
and if available
* PAL.*
'''''Apple IIGS'''''
These files are needed to enable music playback
* *.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)
* SIERRASTANDARD
==Controls==
=== Predictive input dialog ===
The Predictive Input Dialog is a ScummVM aid for running AGI engine games (which notoriously require command line input) on devices with limited keyboard support.
For more information, see the [[AGI/Predictive Dialog]] wiki page.
==External links==
==External links==
*[http://en.wikipedia.org/wiki/Leisure_Suit_Larry_in_the_Land_of_the_Lounge_Lizards Wikipedia article on Leisure Suit Larry]
*[http://en.wikipedia.org/wiki/Leisure_Suit_Larry_in_the_Land_of_the_Lounge_Lizards Wikipedia article on Leisure Suit Larry]
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