Difference between revisions of "Lure"

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312 bytes added ,  19:20, 12 September 2013
clarifying that lure is the internal name for the first Virtual Theater engine
(moving Lure engine information from Lure of the Temptress to Lure)
(clarifying that lure is the internal name for the first Virtual Theater engine)
(10 intermediate revisions by 7 users not shown)
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{{EngineDescription|
        name=Lure|
        developer=[[User:dreammaster|dreammaster]]|
        companies=[[Revolution|Revolution Software]]|
        usedBy=[[Lure of the Temptress]]|
        dateAdded=February 11, 2006|
        release=0.11.0|
        status=Complete|
}}
== About ==
== About ==
'''Lure''' is the work-in-progress engine for the game [[Lure of the Temptress]].  The sourcecode is not available. Like with [[Beneath a Steel Sky]], great parts of the game are hardcoded into the executable, making reverse engineering a tricky task.
'''Lure''' is the internal name for the first Virtual Theatre engine, used for the game [[Lure of the Temptress]].  Like with [[Beneath a Steel Sky]], great parts of the game are hardcoded into the executable, making reverse engineering a tricky task.


The work in progress Lure engine is available in our Subversion repository.
==Known versions==
* Amiga (OCS) - English, French, German and Italian
* Atari ST (which languages?)
* PC (DOS) - English, French, German, Italian, Spanish and Dutch (Dutch version not available)


==Known versions (work is focussed on getting the English DOS version running)==
== External links ==
* English DOS
* [http://en.wikipedia.org/wiki/Virtual_Theatre Wikipedia article on Virtual Theatre]
* German DOS
* French DOS
* Spanish DOS
* Amiga (which languages?)
* Atari ST (which languages?)


[[Category:Engines]]
[[Category:Engines]]
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