Difference between revisions of "Lure"

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22 bytes removed ,  19:20, 12 September 2013
clarifying that lure is the internal name for the first Virtual Theater engine
(Update)
(clarifying that lure is the internal name for the first Virtual Theater engine)
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         usedBy=[[Lure of the Temptress]]|
         usedBy=[[Lure of the Temptress]]|
         dateAdded=February 11, 2006|
         dateAdded=February 11, 2006|
         release=None|
         release=0.11.0|
        status=Complete|
}}
}}


== About ==
== About ==
'''Lure''' is the work-in-progress engine for the game [[Lure of the Temptress]].  Like with [[Beneath a Steel Sky]], great parts of the game are hardcoded into the executable, making reverse engineering a tricky task.
'''Lure''' is the internal name for the first Virtual Theatre engine, used for the game [[Lure of the Temptress]].  Like with [[Beneath a Steel Sky]], great parts of the game are hardcoded into the executable, making reverse engineering a tricky task.


The work in progress Lure engine is available in our Subversion repository.
==Known versions==
* Amiga (OCS) - English, French, German and Italian
* Atari ST (which languages?)
* PC (DOS) - English, French, German, Italian, Spanish and Dutch (Dutch version not available)


==Known versions (work is focussed on getting the English DOS version running)==
== External links ==
* Amiga (OCS) - English
* [http://en.wikipedia.org/wiki/Virtual_Theatre Wikipedia article on Virtual Theatre]
* Amiga (OCS) - French
* Amiga (OCS) - German
* Amiga (OCS) - Italian
* Atari ST (which languages?)
* PC (DOS) - English
* PC (DOS) - French
* PC (DOS) - German
* PC (DOS) - Italian
* PC (DOS) - Spanish


[[Category:Engines]]
[[Category:Engines]]
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