Difference between revisions of "Lure"

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24 bytes added ,  19:20, 12 September 2013
clarifying that lure is the internal name for the first Virtual Theater engine
(first release, link)
(clarifying that lure is the internal name for the first Virtual Theater engine)
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         dateAdded=February 11, 2006|
         dateAdded=February 11, 2006|
         release=0.11.0|
         release=0.11.0|
        status=Complete|
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}}


== About ==
== About ==
'''Lure''' is the first Virtual Theatre engine, used for the game [[Lure of the Temptress]].  Like with [[Beneath a Steel Sky]], great parts of the game are hardcoded into the executable, making reverse engineering a tricky task.
'''Lure''' is the internal name for the first Virtual Theatre engine, used for the game [[Lure of the Temptress]].  Like with [[Beneath a Steel Sky]], great parts of the game are hardcoded into the executable, making reverse engineering a tricky task.


==Known versions (work is focused on getting the English DOS version running)==
==Known versions==
* Amiga (OCS) - English, French, German and Italian
* Amiga (OCS) - English, French, German and Italian
* Atari ST (which languages?)
* Atari ST (which languages?)
* PC (DOS) - English, French, German, Italian and Spanish
* PC (DOS) - English, French, German, Italian, Spanish and Dutch (Dutch version not available)


== External links ==
== External links ==
 
* [http://en.wikipedia.org/wiki/Virtual_Theatre Wikipedia article on Virtual Theatre]
[http://en.wikipedia.org/wiki/Virtual_Theatre Wikipedia article on Virtual Theatre]


[[Category:Engines]]
[[Category:Engines]]
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