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(mention dutch lure version as on the forums, formatting) |
(clarifying that lure is the internal name for the first Virtual Theater engine) |
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dateAdded=February 11, 2006| | dateAdded=February 11, 2006| | ||
release=0.11.0| | release=0.11.0| | ||
status=Complete| | |||
}} | }} | ||
== About == | == About == | ||
'''Lure''' is the first Virtual Theatre engine, used for the game [[Lure of the Temptress]]. Like with [[Beneath a Steel Sky]], great parts of the game are hardcoded into the executable, making reverse engineering a tricky task. | '''Lure''' is the internal name for the first Virtual Theatre engine, used for the game [[Lure of the Temptress]]. Like with [[Beneath a Steel Sky]], great parts of the game are hardcoded into the executable, making reverse engineering a tricky task. | ||
==Known versions== | ==Known versions== | ||
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== External links == | == External links == | ||
* [http://en.wikipedia.org/wiki/Virtual_Theatre Wikipedia article on Virtual Theatre] | * [http://en.wikipedia.org/wiki/Virtual_Theatre Wikipedia article on Virtual Theatre] | ||
[[Category:Engines]] | [[Category:Engines]] |
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