Difference between revisions of "Monkey Island 2: LeChuck's Revenge"
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{{GameDescription| | {{GameDescription| | ||
name= Monkey Island 2: LeChuck's Revenge | | name= Monkey Island 2: LeChuck's Revenge | | ||
image=http://www.scummvm.org/data/screenshots/lec/monkey2/scummvm_0_5_0.jpg| | |||
release=1991| | release=1991| | ||
alternateNames=Monkey Island 2;<br/>Monkey2; MI2| | alternateNames=Monkey Island 2;<br/>Monkey2; MI2| | ||
publisher=[[LucasArts|Lucasfilm Games]]| | publisher=[[LucasArts|Lucasfilm Games]], [[Disney]]| | ||
developer=[[LucasArts|Lucasfilm Games]]| | developer=[[LucasArts|Lucasfilm Games]]| | ||
platforms=Amiga, DOS, FM-TOWNS,<br/>Macintosh| | platforms=Amiga, DOS, FM-TOWNS,<br/>Macintosh| | ||
engine=[[SCUMM]]| | engine=[[SCUMM]]| | ||
support=First game supported by<br/>ScummVM | support=First game supported by<br/>ScummVM| | ||
resolution=320x200, 256 colors| | |||
purchase=[[Where to get the games#LucasArts Games|Yes]]| | |||
}} | }} | ||
'''Monkey Island 2: LeChuck's Revenge''' was the second game in the [[Monkey Island series]], and the sixth game to use the [[SCUMM]] scripting language. The game first follows Guybrush as he tries to find a mysterious treasure known as Big Whoop. Later, Guybrush must again defeat Captain LeChuck, the ghost pirate he defeated in the first game, who has returned as a zombie awoken by a voodoo spell. | '''Monkey Island 2: LeChuck's Revenge''' was the second game in the [[Monkey Island series]], and the sixth game to use the [[SCUMM]] scripting language. The game first follows Guybrush as he tries to find a mysterious treasure known as Big Whoop. Later, Guybrush must again defeat Captain LeChuck, the ghost pirate he defeated in the first game, who has returned as a zombie awoken by a voodoo spell. | ||
== Miscellaneous == | |||
* A list of [[Boot_Params#Monkey_Island_2:_LeChuck.27s_Revenge|boot params]] is available for this game. | |||
* A list of [[Datafiles#Monkey_Island_2:_LeChuck.27s_Revenge|data files]] is available for this game. | |||
==External links== | ==External links== | ||
[http://en.wikipedia.org/wiki/Monkey_Island_2:_LeChuck%27s_Revenge Wikipedia article on Monkey Island 2: LeChuck's Revenge] | *[http://en.wikipedia.org/wiki/Monkey_Island_2:_LeChuck%27s_Revenge Wikipedia article on Monkey Island 2: LeChuck's Revenge] | ||
*[http://www.scummvm.org/screenshots.php?cat1=0&cat2=5&view=-1 Screenshots] | |||
[[Category:Games]] | [[Category:Supported Games]] | ||
[[Category:SCUMM Games]] |
Revision as of 23:35, 7 September 2019
Monkey Island 2: LeChuck's Revenge | ||
---|---|---|
First release | 1991 | |
Also known as | Monkey Island 2; Monkey2; MI2 | |
Developed by | Lucasfilm Games | |
Published by | Lucasfilm Games, Disney | |
Distributed by | (unknown) | |
Platforms | Amiga, DOS, FM-TOWNS, Macintosh | |
Resolution | 320x200, 256 colors | |
Engine | SCUMM | |
Support | First game supported by ScummVM | |
Available for Purchase |
Yes |
Monkey Island 2: LeChuck's Revenge was the second game in the Monkey Island series, and the sixth game to use the SCUMM scripting language. The game first follows Guybrush as he tries to find a mysterious treasure known as Big Whoop. Later, Guybrush must again defeat Captain LeChuck, the ghost pirate he defeated in the first game, who has returned as a zombie awoken by a voodoo spell.
Miscellaneous
- A list of boot params is available for this game.
- A list of data files is available for this game.