Difference between revisions of "Monkey Island 2: LeChuck's Revenge"

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name= Monkey Island 2: LeChuck's Revenge |
 
name= Monkey Island 2: LeChuck's Revenge |
 
release=1991|
 
release=1991|
alternateNames=Monkey Island 2;<br/>Monkey2, MI2|
+
alternateNames=Monkey Island 2;<br/>Monkey2; MI2|
 
publisher=[[LucasArts|Lucasfilm Games]]|
 
publisher=[[LucasArts|Lucasfilm Games]]|
 
developer=[[LucasArts|Lucasfilm Games]]|
 
developer=[[LucasArts|Lucasfilm Games]]|

Revision as of 16:13, 24 April 2006

Monkey Island 2: LeChuck's Revenge
No Screenshot Available
First release 1991
Also known as Monkey Island 2;
Monkey2; MI2
Developed by Lucasfilm Games
Published by Lucasfilm Games
Distributed by (unknown)
Platforms Amiga, DOS, FM-TOWNS,
Macintosh
Resolution (unknown)
Engine SCUMM
Support First game supported by
ScummVM
Available for
Purchase
No

Monkey Island 2: LeChuck's Revenge was the second game in the Monkey Island series, and the sixth game to use the SCUMM scripting language. The game first follows Guybrush as he tries to find a mysterious treasure known as Big Whoop. Later, Guybrush must again defeat Captain LeChuck, the ghost pirate he defeated in the first game, who has returned as a zombie awoken by a voodoo spell.

External links

Wikipedia article on Monkey Island 2: LeChuck's Revenge