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Very little is known about this game. | {{GameDescription| | ||
name=Nick of Time| | |||
release=1996 (unreleased)| | |||
alternateNames=NoT| | |||
developer=[[The Dreamers Guild]]| | |||
publisher=-| | |||
distributor=-| | |||
platforms=DOS| | |||
resolution=640x480, 256 colors| | |||
engine=[[SAGA]]| | |||
support=Not supported. Game<br />was never released.| | |||
purchase=No, as the game<br/>was never released. | |||
}} | |||
'''Nick of Time''' was the fourth game to use The Dreamers Guild's [[SAGA]] engine. Very little is known about this game. What little is known is collected here from various publically accessible places. Nick of Time was to be a historical educational interactive science fantasy adventure game, developed using Metrowerks CodeWarrior and Microsoft Visual C++. The Dreamers Guild started to develop it shortly after the release of [[I Have No Mouth, and I Must Scream]], but as a result of The Dreamers Guild going out of business, it was cancelled at the point when it was almost completed. It was never released to the public. | |||
==External links== | |||
*[http://inherittheearth.net/dgi/products/nicktime.htm Product page from 1996] | |||
*[http://forum.scummvm.org/viewtopic.php?t=3906 Forum thread with a comment of a developer] | |||
[[Category:SAGA Games]] | |||
[[Category:Unsupported Games]] | |||
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