Difference between revisions of "Nick of Time"

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(Initial info on NoT)
 
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Very little is known about this game.
{{GameDescription|
name=Nick of Time|
release=1996 (unreleased)|
alternateNames=NoT|
developer=[[The Dreamers Guild]]|
publisher=-|
distributor=-|
platforms=DOS|
resolution=640x480, 256 colors|
engine=[[SAGA]]|
support=Not supported. Game<br />was never released.|
purchase=No, as the game<br/>was never released.
}}
'''Nick of Time''' was the fourth game to use The Dreamers Guild's [[SAGA]] engine.  Very little is known about this game.  What little is known is collected here from various publically accessible places.  Nick of Time was to be a historical educational interactive science fantasy adventure game, developed using Metrowerks CodeWarrior and Microsoft Visual C++.  The Dreamers Guild started to develop it shortly after the release of [[I Have No Mouth, and I Must Scream]], but as a result of The Dreamers Guild going out of business, it was cancelled at the point when it was almost completed. It was never released to the public.


Dreamers Guild started to develope it shortly after IHNM release but at time when game was almost completed, it was canned. It was never released to the public.
==External links==
*[http://inherittheearth.net/dgi/products/nicktime.htm Product page from 1996]
*[http://forum.scummvm.org/viewtopic.php?t=3906 Forum thread with a comment of a developer]


Some known tidbits from publicly accessible places:
[[Category:SAGA Games]]
 
[[Category:Unsupported Games]]
<blockquote>
<pre>
Nick of Time (Historical educational 1996)
</pre>
</blockquote>
 
<blockquote>
<pre>
"Nick of Time", a multimedia interactive science fantasy adventure
game, developed using Metrowerks CodeWarrior and MS Visual C++. The
project was close to completion when Dreamers Guild went out of
business.
</pre>
</blockquote>
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