Nintendo Switch

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Revision as of 21:27, 14 January 2021 by Cadi (talk | contribs) (Removed duplicate information and added a link to the new docs. Added a “Developer information” section and moved the “Building from source” information here.)
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switch.png Nintendo Switch Port
Latest Released Version 2.6.0
Supported Audio Options MP3, OGG, FLAC, Uncompressed
Additional Webpage(s) None
Maintainer(s) cpasjuste, rsn8887
Packager(s) cpasjuste, rsn8887
Forum Port Forum
Status Maintained
First Official Version 2.1.0

ScummVM has been ported to the Nintendo Switch.

For more information, including how to install and use ScummVM, see the Nintendo Switch page in the user documentation.

Developer information

Building from source

This port of ScummVM to the Switch is based on SDL2. It uses the open source SDK provided by devkitPro.

To build ScummVM for Switch:

  • Update package database and install libraries (see here for an updated list)
sudo dkp-pacman -Sy
sudo dkp-pacman -S \
switch-sdl2 \
switch-libmad \
switch-libogg \
switch-libvorbis \
switch-flac \
switch-libtheora \
switch-libpng \
switch-libjpeg-turbo \
switch-zlib \
switch-freetype \
switch-sdl2_net \
switch-curl \
switch-libtimidity \
  • Optional: To enable fluidsynth support, download and install the unofficial fluidsynth-lite switch port via
git clone
cd fluidsynth-lite
make -f Makefile.nx
sudo -E make -f Makefile.nx install
  • Create a subdirectory somewhere outside the source folder for your ScummVM build and cd into it
  • Execute the command (once a curl-config script exists for devkitA64, the --disable-libcurl could be omitted)
../scummvm/configure --host=switch
  • Execute the command