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=Forest Chapter=
=Forest Chapter=
Turn left and enter the tent.
Turn right and go forward to start the opening credits sequence.
 
After the title, look down and go forward to continue the credits sequence and reach the campsite.
 
Turn left and go forward the tent.


Open the right sleeping bag, then open the journal.
Open the right sleeping bag, then open the journal.


Power on the journal and click Continue.
Power on the journal and click Continue.  While in the journal, you can click Back to go back to the previous page.


View the following journal entries (you don't need to play the videos, just open them)
View the following journal entries (you don't need to play the videos, just open them)


==Mail==
===Mail===
Open all 3 videos.
Open all 3 videos.


==Projects==
===Projects===
Open the following:
Open the following:


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DREAM-red tape (Fifth entry in left column)
DREAM-red tape (Fifth entry in left column)


Turn off the journal, leave the tent, turn left.  You should hear Max scream.  Go forward to start the Bureau chapter.
Turn off the journal, leave the tent, and turn left.  You should hear Max scream.  Go forward to start the Bureau chapter.
 
=Bureau Chapter=
Look down, click the elevator button.  Go forward to the information desk.
 
English versions: Turn left, then go forward, then turn left again and go forward twice to reach the bookshelf area.


=Bureau=
Non-English versions: Turn left, then go forward, turn right, go forward twice, turn left, and go forward-left to the bridge repair boothTalk to the vidbot to get the documentTake the document, back away from the vidbot, turn left, and go forward 4 times to reach the bookshelf area.
Look down, click the elevator buttonGo forward to the information deskTurn left, then go forward, then turn left again and go forward twice to reach the bookshelf area.


Turn left, go forward, then forward-left to the ladder on the left side.  Pan up, then go forward to climb the ladder.  Go forward, turn right, and press the button to ride the elevator to the library.
Once in the bookshelf area, turn left, go forward, then forward-left to the ladder on the left side.  Pan up, then go forward to climb the ladder.  Go forward, turn right, and press the button to ride the elevator to the library.


==Library==
==Library (English version)==
Turn right, then go forward once, then forward-right to the aisle with "STU-TRO"
Turn right, then go forward once, then forward-right to the aisle with "STU-TRO"


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Press the double-up button 4 times and the up button 5 times to locate the "TRADESMAN" document, and take the document.
Press the double-up button 4 times and the up button 5 times to locate the "TRADESMAN" document, and take the document.


Back out of the filing cabinet, turn right, then go forward-right, turn left, and go forward 3 times to reach the light carousel. Pull the lever right, then turn right twice and go forward twice to start the cube maze.
Back out of the filing cabinet, turn right, then go forward-right, turn left, and go forward 3 times to reach the light carousel.
 
==Library (Non-English versions)==
Turn right and go forward 3 times to reach the light carousel.
 
==Light Carousel to Cube Maze==
Pull the lever right, then turn right twice and go forward twice to start the cube maze.


==Cube maze==
==Cube Maze==
Take your cards from the vidbot greeter.  The way the cube maze works is you can enter any outer room, but must have cards to transfer into another room.
Take your cards from the vidbot greeter.  The way the cube maze works is you can enter any outer room, but must have cards to transfer into another room.


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the fastest path is 1, 2, 5, 8, 5, 2, 1, 4, 3, 0.
the fastest path is 1, 2, 5, 8, 5, 2, 1, 4, 3, 0.


If you need to check the "attempt to get stuck in the middle room" scenario, the path to attempt to get stuck from room 3 is: 2, 5, 4, 7, 8, 5, 4, 3, 4, the path to attempt to get stuck from room 7 is 7, 4, 5, 2, 5, 4, 7, 4, and the path to attempt to get stuck from the north room is 1, 4There is no way to get stuck from room 5.  There would be if the max card limit worked the way the scripts are set up by going 7, 4, 5, 4, which would cause a card overflow if you tried exiting through room 7, but doing that just gives you a fifth red card.
Paths which would result in getting stuck include:
* Stuck from west room: 2 -> 5 -> 4 -> 7 -> 8 -> 5 -> 4 -> 3 -> 4
* Stuck from south room: 7 -> 4 -> 5 -> 2 -> 5 -> 4 -> 7 -> 4
 
There is no way to get stuck from room 5.  There would be if the max card limit worked the way the scripts are set up by going 7, 4, 5, 4, which would cause a card overflow if you tried exiting through room 7, but doing that just gives you a fifth red card.


Anyway, once you reach room 0, talk to to the vidbot to stamp the document, then back away, turn left, and go forward to exit the maze.
Anyway, once you reach room 0, talk to to the vidbot to stamp the document, then back away, turn left, and go forward to exit the maze.
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Go forward-right, then forward to the information desk.  Turn right, then go forward to step on the information vidbot.  When it finishes yelling at you, go forward 3 times to start the Spider chapter.
Go forward-right, then forward to the information desk.  Turn right, then go forward to step on the information vidbot.  When it finishes yelling at you, go forward 3 times to start the Spider chapter.


=Spider Chapter=
=Spider Chapter=
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Look down and drag the card into the fourth slot.
Look down and drag the card into the fourth slot.
Look down and drag the card into the third slot.


Turn around and follow the steps from the end of the previous puzzle to return to the front of the spider.
Turn around and follow the steps from the end of the previous puzzle to return to the front of the spider.
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Click the lever again for the good ending, or wait for the bad ending.
Click the lever again for the good ending, or wait for the bad ending.
=Obscure Test Cases=
Obscure test cases from the [https://obsidian.internetwhiteknight.com/ 'The Obsidian Realm' fan site].
* INTRO
** Walk the reverse path from the camp after the credits?
** Visit the Obsidian structure before Max disappears?
* BUREAU REALM
** Ring the bell more than once?
** Go through the Red Door?
** Look up from the Atlas Statue info kiosk?
** Visit Sources more than once?
** Visit Bridge Repair more than once?
** Visit Reception more than once?
** Visit Bureau Hygiene more than once?
** Give different answers to Rebel Control?
** Grab the blue books when approaching the library?
** Go to th e broken ladder in the library?
** Give Max a "No" answer on the filing terminal?
** Play Guess an Animal more than once?
** Try twisting the lightbulb in the bureau too tightly?
** Witness the growing impatience of the Entry Card Vidbot?
** Talk to all the Vidbots in the cubicles?
** Try to enter the center cubical without having enough cards to leave?
** Complete the Cubical Maze without first acquiring the document?
** Talk to the Entry Card Vidbot after solving the Cubical Maze?
** Solve the Celestial Clock without having a stamped document, or one at all?
** Sit on a bench and wait a year? (Not advised)
** Try to leave the lightbulb area after being contacted by the rebel?
** Call all the different Faces with the phone?
** Climb the lattice on the right side of the Atlas Face?
** Look at the Vidbot who asks you what you're doing?
* SPIDER REALM
** Lift up the Spider's leg with the pulley?
** Talk to Max below the grate?
** Explore the North, South, East & West sections of the factory?
** Ride the gondola to the platform and play with the levers?
** Enter a balcony after its puzzle was completed?
** Complete the topographical map in the Oil Balcony's castle?
* BISMUTH REALM
** Looked up at the Frame when you were on top of the hand?
** Listen to the description of the empty and filled Frame at the Statue?
** Check out the concept art of the different realms in the Gallery?
** Press the yellow button and give Bismuth one of the pre-selected canvases?
** Examine Bismuth's book in the Church of the Machine?
** Explore behind the red curtains in the Church, or the hall of statues?
** Looked at all the frescos in the Piazza
** Visited the Piazza balcony and play the board game?
* FINAL REALM
** Leave Max's prison after he calls out to you?
** Visit Max at the Crossover Chip more than once?
** Listen to The Conductor rather than Max re: the switch?
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