Difference between revisions of "OpenTasks"
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(Move OpenTasks onto unique pages with an Infobox and Category so we can collect them all up onto the summary page.) |
(Remove tasks that now have unique pages.) |
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== Generic infrastructure tasks == | == Generic infrastructure tasks == | ||
=== Improve the default ScummVM backend by adding OpenGL support and providing a common base class === | === Improve the default ScummVM backend by adding OpenGL support and providing a common base class === | ||
''Technical Contact'': [[User:DJWillis|John Willis]], [[User:JoostP|Joost Peters]] | ''Technical Contact'': [[User:DJWillis|John Willis]], [[User:JoostP|Joost Peters]] | ||
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* Knowledge of the OpenGL and SDL APIs. | * Knowledge of the OpenGL and SDL APIs. | ||
* Knowledge of the default SDL ScummVM platform backend is desirable. | * Knowledge of the default SDL ScummVM platform backend is desirable. | ||
== Audio related tasks == | == Audio related tasks == | ||
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Update the current parser, to completely support the [http://adplug.sourceforge.net/library/entry.php?file=db/AccoladeMidi.txt Accolade MIDI] format used by these games. There are already comments in the current code, about where each additional MIDI event is triggered in the music of these games. | Update the current parser, to completely support the [http://adplug.sourceforge.net/library/entry.php?file=db/AccoladeMidi.txt Accolade MIDI] format used by these games. There are already comments in the current code, about where each additional MIDI event is triggered in the music of these games. | ||
== Engine/game specific == | == Engine/game specific == | ||
=== Improve AGI engine === | === Improve AGI engine === |