Difference between revisions of "Pegasus"

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739 bytes added ,  07:53, 13 May 2014
Add note on not filing bugs on Pegasus DVD in the tracker.
(add item state bug)
(Add note on not filing bugs on Pegasus DVD in the tracker.)
 
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* Both full game and demo are completable from the beginning
* Both full game and demo are completable from the beginning
* Only the Macintosh version is supported
* Only the Macintosh version is supported
* The DVD version is NOT supported in ScummVM currently.
** Although this uses a modified version of ScummVM, the changes to support this have not been integrated yet.
** Therefore please do not file bugs in our tracker. All bugs and other support requests should instead be made in the [http://www.gog.com/forum/journeyman_project_series#1399913289 GOG forum] to avoid confusion.


==TODO==
==TODO==
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* TSA: When jumping to Mars, the seen Ares flag was not being properly reset, causing an animation not to play if you completed the Mars Maze on a second Mars run.
* TSA: When jumping to Mars, the seen Ares flag was not being properly reset, causing an animation not to play if you completed the Mars Maze on a second Mars run.
* General: Restarting the game without quitting/loading doesn't reset all items to their base state, including the Pegasus biochip, causing a player who picked it up in a previous playthrough to not be able to pick it up.
* General: Restarting the game without quitting/loading doesn't reset all items to their base state, including the Pegasus biochip, causing a player who picked it up in a previous playthrough to not be able to pick it up.
* Caldoria: If you stun Sinclair and then die when going back into the building, the audio analysis video would play again upon using continue.
* General: Many videos did not observe user-controlled volume levels.
* Norad Delta: The door next to the control room would run the "bump" animation instead of play the door locked sound when trying to access it.


===Not Fixed in ScummVM===
===Not Fixed in ScummVM===
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