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Platforms

Revision as of 19:54, 16 January 2008 by MetaFox (talk | contribs) (adding comment about unsupported platforms)

ScummVM has been ported to run on many platforms and operating systems. Developers that have extra information to go with their port have a link in the table below. This means not all ports have a specific information page. Information you can find on these pages include compatibility lists of engines that are available for different ports and devices, extra information on installation and usage, and any comments & personal kudos the porters would like to add. Many thanks go out to the effort of the porters!

There is Small Devices Backend in the works which is planned to be common for all devices with limited resources.

Current Officially Supported Platforms

Please review the Platforms/Overview page for information on what features and engines are supported by what platform.

Platform Backend Notes
UNIX SDL (Linux, Solaris, IRIX, *BSD)
Linux X11/OSS audio (includes iPAQs running Linux)
Mac OS X SDL
Windows SDL
Windows CE Custom + SDL PocketPCs, Smartphones and other handheld devices
SymbianOS SDL (a mobile phone Operating System)
AmigaOS SDL
MorphOS Custom backend
BeOS SDL
Dreamcast Custom backend
GP2X Custom + SDL
GP32 Custom backend
PalmOS Custom backend
PlayStation Portable Custom + SDL
PlayStation 2 Custom backend
Nintendo DS Custom backend
Familiar SDL Only HP iPAQ h1910/h1915 and Asus MyPal 716
iPhone Custom backend iPhone and iPod Touch

Unofficial Unsupported Platforms

Besides these, there have been many more unofficial ports in the past. Since they were not done by us, we can not say anything about their reliability, legality, or availability, nor can we provide support for them. Use them at your own risk!

Nintendo Gamecube
Microsoft XBox
Microsoft XBox 360
Playstation 3
RISC OS

Adding a new backend

If you have developed a port of ScummVM that is not mentioned here and wish to commit it into the main SVN repository, feel free to contact us!