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Difference between revisions of "PlayStation Vita"

39 bytes removed ,  23:17, 13 March 2017
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= Joypad button mapping =  
= Joypad button mapping =  


* Left stick     => Mouse
{| class="wikitable"
* R + Left stick => Slow Mouse
! Vita Input !! ScummVM
* Cross         => Left mouse button
|-
* Circle         => Right mouse button
|Left stick||Mouse
* DPad           => Cursor Keys (useful for character motion)
|-
* R + DPad       => Diagonal Cursor Keys
|R + Left stick||Slow Mouse
* L Trigger     => Game menu (F5)
|-
* R Trigger     => Shift (used to enable Mass Add in menu)
|Cross||Left mouse button
* Square         => Period '.' (used to skip dialog lines)
|-
* R + Square     => Space ' '
|Circle||Right mouse button
* Triangle       => Escape (used to skip cutscenes)
|-
* R + Triangle   => Return
|DPad||Cursor Keys (useful for character motion)
* Start         => ScummVM's global in-game menu
|-
* Select         => Toggle virtual keyboard
|R + DPad||Diagonal Cursor Keys
* R + Select     => AGI predictive input dialog
|-
|L Trigger||Game menu (F5)
|-
|R Trigger||Shift (used to enable Mass Add in menu)
|-
|Square||Period '.' (used to skip dialog lines)
|-
|R + Square||Space ' '
|-
|Triangle||Escape (used to skip cutscenes)
|-
|R + Triangle||Return
|-
|Start||ScummVM's global in-game menu
|-
|Select||Toggle virtual keyboard
|-
|R + Select||AGI predictive input dialog
|}
 


= Building from source =
= Building from source =
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