PlayStation Vita
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PlayStation Vita Port | |
Latest Released Version | 2.8.1 |
Supported Audio Options | MP3, OGG, FLAC, Uncompressed |
Additional Webpage(s) | None |
Maintainer(s) | cpasjuste, rsn8887 |
Packager(s) | cpasjuste, rsn8887 |
Forum | Port Forum |
Status | Maintained |
First Official Version | 2.0.0 |
ScummVM has been ported to the Sony PlayStation Vita by Cpasjuste. The information contained on this page is based on readme-psp2.md.
Installation
Prerequisites
- A homebrew enabled PlayStation Vita console.
- At least one ScummVM supported game. The list of compatible games can be seen here: https://www.scummvm.org/compatibility/
- The page Where to get the games references some places where those games can be bought. Demonstration versions for most of the supported games are downloadable on https://scummvm.org/demos/
Installing
- From a computer, download the installable package here.
- Copy the .vpk file to the PlayStation Vita and install it.
Configuring Games
The user manual describes how to add games to ScummVM and launch them: User Manual
Notes
Saves are written to the ux0:/data/scummvm/saves folder.
Controls
Button | Action |
---|---|
Left stick | Mouse |
R + Left stick | Slow Mouse |
Cross | Left mouse button |
Circle | Right mouse button |
DPad | Cursor Keys (useful for character motion) |
R + DPad | Diagonal Cursor Keys |
L Trigger | Game menu (F5) |
R Trigger | Shift (used to enable Mass Add in menu) |
Square | Period '.' (used to skip dialog lines) |
R + Square | Space ' ' |
Triangle | Escape (used to skip cutscenes) |
R + Triangle | Return |
Start | ScummVM's global in-game menu |
Select | Toggle virtual keyboard |
R + Select | AGI predictive input dialog |
Building From Source
This port of ScummVM to the Vita is based on SDL2. It uses the open source SDK VITASDK.
The dependencies needed to build it are:
- The toolchain from https://github.com/vitadev/vdpm
- zlib, libpng, libjpeg-turbo, libogg, libvorbis, flac, curl, openssl, freetype, from https://github.com/vitadev/vdpm
- libmad from https://github.com/Cpasjuste/libmad-psp2
- SDL2 from https://github.com/Cpasjuste/SDL-Vita
- ScummVM from https://github.com/scummvm/scummvm
- The fbo branch of libvita2d from https://github.com/frangarcj/vita2dlib/tree/fbo/libvita2d , copied under new names libvita2d_fbo.a in $VITASDK/arm-vita-eabi/lib and vita2d_fbo.h in $VITASDK/arm-vita-eabi/include. The renaming is necessary to prevent conflict with the official vita2d lib that comes with the VitaSDK.
- The pre-compiled gtu release of vita-shader-collection from https://github.com/frangarcj/vita-shader-collection/releases, copy all headers to $VITASDK/arm-vita-eabi/include and the library libvitashaders.a to $VITASDK/arm-vita-eabi/lib
Once all the dependencies are correctly setup, an installable package can be obtained from source by issuing the following command:
./configure --host=psp2 && make psp2vpk
Disclaimer
Unauthorized distribution of an installable package with non freeware games included is a violation of the copyright law and is as such forbidden.
Thanks
- Xavier from consoleX for donating a ps vita device
- xerpi for initial SDL2 port
- VITASDK and henkaku developers