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'''Police Quest: In Pursuit of the Death Angel''' was the first game in the [[Police Quest series]]. The game follows Sonny Bonds, a veteran policeman in the fictional town of Lytton, California. He is assigned to traffic duty, and investigates a car crash that turns out to be a suicide. He becomes a temporary detective and later goes undercover in pursuit of the murderous drug dealer Jesse Burns, also known as "The Death Angel". | '''Police Quest: In Pursuit of the Death Angel''' was the first game in the [[Police Quest series]]. The game follows Sonny Bonds, a veteran policeman in the fictional town of Lytton, California. He is assigned to traffic duty, and investigates a car crash that turns out to be a suicide. He becomes a temporary detective and later goes undercover in pursuit of the murderous drug dealer Jesse Burns, also known as "The Death Angel". | ||
==Installation== | |||
===Required data files - SCI=== | |||
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation]. | |||
WARNING: Unlike other games, SCI games have significant variation in the naming of required files. | |||
They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD. | |||
Unless otherwise specified, do '''NOT''' remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs. | |||
Copy all files to the game directory. Some games need additional work: | |||
'''''Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files''''' | |||
* Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. <code>copy /b RESOURCE.p0* RESOURCE.000</code> on Windows, or <code>cat RESOURCE.p0* > RESOURCE.000</code> on *nix). | |||
* Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. <code>copy /b RESOURCE.a0* RESOURCE.AUD</code> on Windows, or <code>cat RESOURCE.a0* > RESOURCE.AUD</code> on *nix). | |||
===Required data files - AGI=== | |||
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation]. | |||
'''''All platforms''''' | |||
*<nowiki>*VOL.* (e.g. GRVOL.0, KQ4VOL.11, VOL.1)</nowiki> | |||
*OBJECT | |||
*<nowiki>*DIR* (e.g. PQDIR, MH2DIR, DMDIR, DIRS, LOGDIR, PICDIR, SNDDIR, VIEWDIR)</nowiki> | |||
*WORDS.TOK | |||
and if available | |||
*PAL.* | |||
'''''Apple IIGS''''' | |||
These files are needed to enable music playback | |||
*<nowiki>*.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)</nowiki> | |||
*SIERRASTANDARD | |||
==Controls== | ==Controls== | ||
=== Predictive input dialog=== | === Predictive input dialog=== |