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Police Quest III

Revision as of 04:11, 24 February 2022 by Thunderforge (talk | contribs) (Updating screenshot link)
Police Quest III: The Kindred
pq3_dos_en_2_7.jpg
First release 1991
Also known as Police Quest 3
PQ3
Developed by Sierra
Published by Sierra
Distributed by (unknown)
Platforms MS-DOS, Amiga
Resolution 320x200, 256 and 16 colors
Engine SCI
Support Since ScummVM 1.2.0
Available for
Purchase
Yes

Police Quest III: The Kindred was the third game in the Police Quest series. The game follows recently promoted Sonny Bonds, as he has to deal with rampant crime, drug proliferation, cults, and a corrupt partner.

Installation

Required data files

For more information on how ScummVM uses game data files, see the user documentation.

WARNING: Unlike other games, SCI games have significant variation in the naming of required files.

They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.

Unless otherwise specified, do NOT remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs.

Copy all files to the game directory. Some games need additional work:

Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files

  • Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. copy /b RESOURCE.p0* RESOURCE.000 on Windows, or cat RESOURCE.p0* > RESOURCE.000 on *nix).
  • Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. copy /b RESOURCE.a0* RESOURCE.AUD on Windows, or cat RESOURCE.a0* > RESOURCE.AUD on *nix).

External links