Difference between revisions of "ResidualVM/TODO"

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m (typos)
(update a bit from CVS TODO items)
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== iMuse area ==
+
== General Work ==
* finish 3d sound positioning
+
* Complete savegame system
 +
* Add bash-based configure script
 +
 
 +
== Engine ==
 +
* Improve menu support              → compholio
 +
* Improved walkbox code
 +
* Implement FadeInChore/FadeOutChore
 +
 
 +
== iMuse ==
 +
* Finish sound panning in 3D position code
 
* add triggers support for proper swicthing between musics
 
* add triggers support for proper swicthing between musics
== Lua save/load support ==
+
 
* in distance future, it need rewrote into more portable way.
+
== Lua ==
== SMUSH fixes ==
+
* Save/Load support needs to be rewritten in a more portable way.
 +
 
 +
== SMUSH ==
 +
* Improve SMUSH looping support      → compholio
 
* remove/fix buffer hack preventing buffer overflow in codec for some smush anims. Look into smush source code for more info.
 
* remove/fix buffer hack preventing buffer overflow in codec for some smush anims. Look into smush source code for more info.
== The software-based graphics driver, nicknamed tinyGL ==
+
 
* it's lack of ligthing in texture-mapping mode.
 
* it need optimisations 2d blitting of usage.
 
 
== Subtitles ==
 
== Subtitles ==
 
* add text wrapping.
 
* add text wrapping.
 
* add smush subtitles support.
 
* add smush subtitles support.

Revision as of 01:46, 12 August 2005

General Work

  • Complete savegame system
  • Add bash-based configure script

Engine

  • Improve menu support → compholio
  • Improved walkbox code
  • Implement FadeInChore/FadeOutChore

iMuse

  • Finish sound panning in 3D position code
  • add triggers support for proper swicthing between musics

Lua

  • Save/Load support needs to be rewritten in a more portable way.

SMUSH

  • Improve SMUSH looping support → compholio
  • remove/fix buffer hack preventing buffer overflow in codec for some smush anims. Look into smush source code for more info.

Subtitles

  • add text wrapping.
  • add smush subtitles support.