Difference between revisions of "Riven: The Sequel to Myst"

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'''Riven: The Sequel to Myst''' is, as the title says, the sequel to [[Myst]], and the second game in the [[Myst series]]. Continuing where the first game left off, Atrus asks you to go to Riven to rescue his wife Catherine and imprison his father Gehn. However, you soon run into complications when arriving on Riven.
'''Riven: The Sequel to Myst''' is, as the title says, the sequel to [[Myst]], and the second game in the [[Myst series]]. Continuing where the first game left off, Atrus asks you to go to Riven to rescue his wife Catherine and imprison his father Gehn. However, you soon run into complications when arriving on Riven.


== Status ==
== Supported versions ==


The Windows and Mac versions of Riven are completable in ScummVM.
The Windows and Mac versions of Riven are completable in ScummVM.
==Installation==
===Required data files===
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation].
'''''Macintosh/Windows 5CD'''''
* a_Data.mhk
* a_Sounds.mhk
* b_Data.mhk
* b_Data1.mhk ''(Optional, 1.02 patch file)''
* b_Sounds.mhk
* extras.mhk '''or''' arcriven.z
* g_Data.mhk
* g_Sounds.mhk
* j_Data1.mhk
* j_Data2.mhk
* j_Data3.mhk ''(Optional, 1.02 patch file)''
* j_Sounds.mhk
* o_Data.mhk
* o_Sounds.mhk
* p_Data.mhk
* p_Sounds.mhk
* r_Data.mhk
* r_Sounds.mhk
* riven.exe '''or''' arcriven.z '''or''' Riven ''(Mac executable)''
* t_Data.mhk
* t_Sounds.mhk
'''''Macintosh/Windows DVD'''''
* a_Data.mhk
* a_Sounds.mhk
* b_Data.mhk
* b_Sounds.mhk
* extras.mhk '''or''' arcriven.z
* g_Data.mhk
* g_Sounds.mhk
* j_Data1.mhk
* j_Data2.mhk
* j_Sounds.mhk
* o_Data.mhk
* o_Sounds.mhk
* p_Data.mhk
* p_Sounds.mhk
* r_Data.mhk
* r_Sounds.mhk
* riven.exe '''or''' arcriven.z '''or''' Riven ''(Mac executable)''
* t_Data1.mhk
* t_Data2.mhk
* t_Sounds.mhk
'''''Windows Demo'''''
* a_Data.mhk
* a_Sounds.mhk
* extras.mhk '''or''' arcriven.z
* j_Data.mhk
* j_Sounds.mhk
* rivendmo.exe '''or''' arcriven.z
* t_Data.mhk
* t_Sounds.mhk
'''''Note'''''
The '''[a,b,g,j,o,p,r,t]_Sounds.mhk''' files may be present twice on game media. Either version can be used, but the largest files (from the '''assets1''' directory) are recommended as they are encoded with a higher audio quality.
=== Autosaves ===
Riven will autosave to slot 0 if no save or an autosave is present in slot 0.
==Controls==
{| class="wikitable"
|Left click
|Move/action
|-
|Arrow keys
|Movement
|-
|<code>Page Up</code>
|Look up
|-
|<code>Page Down</code>
|Look down
|-
|<code>Space</code>
|Pause the game
|-
|<code>Esc</code>
|Skip cutscene
|-
|<code>F5</code>
|Menu
|-
|<code>Ctrl+o</code>
|Load game
|-
|<code>Ctrl+s</code>
|Save game
|}


== External Links ==
== External Links ==

Revision as of 23:39, 23 January 2021

Riven: The Sequel to Myst
riven_win_en_1_3.jpg
First release 1997
Also known as Riven
Developed by Cyan Worlds
Published by Red Orb Entertainment, Ubisoft
Distributed by Ubisoft
Platforms Windows, Macintosh, Sega Saturn,
Sony PlayStation, Windows Mobile,
iOS
Resolution 608x436, True Color
Engine Mohawk
Support Since ScummVM 2.0.0
Available for
Purchase
Yes


Riven: The Sequel to Myst is, as the title says, the sequel to Myst, and the second game in the Myst series. Continuing where the first game left off, Atrus asks you to go to Riven to rescue his wife Catherine and imprison his father Gehn. However, you soon run into complications when arriving on Riven.

Supported versions

The Windows and Mac versions of Riven are completable in ScummVM.


Installation

Required data files

For more information on how ScummVM uses game data files, see the user documentation.

Macintosh/Windows 5CD

  • a_Data.mhk
  • a_Sounds.mhk
  • b_Data.mhk
  • b_Data1.mhk (Optional, 1.02 patch file)
  • b_Sounds.mhk
  • extras.mhk or arcriven.z
  • g_Data.mhk
  • g_Sounds.mhk
  • j_Data1.mhk
  • j_Data2.mhk
  • j_Data3.mhk (Optional, 1.02 patch file)
  • j_Sounds.mhk
  • o_Data.mhk
  • o_Sounds.mhk
  • p_Data.mhk
  • p_Sounds.mhk
  • r_Data.mhk
  • r_Sounds.mhk
  • riven.exe or arcriven.z or Riven (Mac executable)
  • t_Data.mhk
  • t_Sounds.mhk

Macintosh/Windows DVD

  • a_Data.mhk
  • a_Sounds.mhk
  • b_Data.mhk
  • b_Sounds.mhk
  • extras.mhk or arcriven.z
  • g_Data.mhk
  • g_Sounds.mhk
  • j_Data1.mhk
  • j_Data2.mhk
  • j_Sounds.mhk
  • o_Data.mhk
  • o_Sounds.mhk
  • p_Data.mhk
  • p_Sounds.mhk
  • r_Data.mhk
  • r_Sounds.mhk
  • riven.exe or arcriven.z or Riven (Mac executable)
  • t_Data1.mhk
  • t_Data2.mhk
  • t_Sounds.mhk

Windows Demo

  • a_Data.mhk
  • a_Sounds.mhk
  • extras.mhk or arcriven.z
  • j_Data.mhk
  • j_Sounds.mhk
  • rivendmo.exe or arcriven.z
  • t_Data.mhk
  • t_Sounds.mhk

Note

The [a,b,g,j,o,p,r,t]_Sounds.mhk files may be present twice on game media. Either version can be used, but the largest files (from the assets1 directory) are recommended as they are encoded with a higher audio quality.

Autosaves

Riven will autosave to slot 0 if no save or an autosave is present in slot 0.

Controls

Left click Move/action
Arrow keys Movement
Page Up Look up
Page Down Look down
Space Pause the game
Esc Skip cutscene
F5 Menu
Ctrl+o Load game
Ctrl+s Save game

External Links