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Difference between revisions of "SAGA/TODO"

174 bytes removed ,  10:20, 18 September 2007
Gfx::palFade is implemented properly now
(Removed a now obsolete TODO)
(Gfx::palFade is implemented properly now)
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* Optimize screen output. Now we blit whole screen for each frame. Use "dirty rectangles" instead
* Optimize screen output. Now we blit whole screen for each frame. Use "dirty rectangles" instead
* Remove use of floating point, especially doubles.
* Remove use of floating point, especially doubles.
* Gfx::palFade is not implemented correctly yet. Right now, it only fades to/from black and to/from half the brightness (though I haven't seen any other values passed to it)
* The text is not always positioned like in the original (can be seen in ITE, but it's more apparent in IHNM, where text that should be on the top of the screen is in the bottom)
* The text is not always positioned like in the original (can be seen in ITE, but it's more apparent in IHNM, where text that should be on the top of the screen is in the bottom)


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