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Difference between revisions of "SAGA/TODO"

826 bytes removed ,  07:55, 15 October 2007
Removed bugs of original games from the TODO page
(Some glitches, reported by eriktorbjorn)
(Removed bugs of original games from the TODO page)
Line 41: Line 41:
** SF_cycleColors -- all implementation bits sit in palanim.cpp
** SF_cycleColors -- all implementation bits sit in palanim.cpp
** sfPlayVoice -- used in ITE CD
** sfPlayVoice -- used in ITE CD
== Bugs in the original games ==
* ['''IHNM'''] Chapter 1 (Gorrister): After digging Glynis' grave, when loading a game the grave is no longer there
* ['''IHNM'''] After reading the note in the starting room of Gorrister's chapter, the hotspot for the note moves to the upper-left corner, so you can read it again and again. That happens in the original too, though.
* ['''ITE'''] Actors are drawn (some pixels above status bar) at Chota's falling.  - Original engine draws its too - so it is not our bug
* ['''ITE'''] There is a missing sound sample in the intro of some ITE versions: "''The humans also knew the Secret of Life, and they used it to give us the Four Great Gifts:''". The missing sound sample is played correctly with the file P2_A.iaf, found in [http://www.wyrmkeep.com/ite/update.html Wyrmkeep's update 2]




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