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Difference between revisions of "SAGA/TODO"

68 bytes removed ,  16:04, 22 October 2007
Screen now fades out when skipping the IHNM intro
(Removed bugs of original games from the TODO page)
(Screen now fades out when skipping the IHNM intro)
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** Chapter 2 (Ellen): When trying to interact with the monitor on the right in the monitors room, Ellen enters the next room instead. The character interacts correctly with the monitor in the IHNM demo, but there the monitor has a corresponding hitzone, which does not exist in the full version
** Chapter 2 (Ellen): When trying to interact with the monitor on the right in the monitors room, Ellen enters the next room instead. The character interacts correctly with the monitor in the IHNM demo, but there the monitor has a corresponding hitzone, which does not exist in the full version
* ['''ITE'''] There's a slight pause (about a second or less) when a digital music track loops, when using compressed music. This pause does not exist when the music tracks are not compressed
* ['''ITE'''] There's a slight pause (about a second or less) when a digital music track loops, when using compressed music. This pause does not exist when the music tracks are not compressed
* ['''IHNM'''] When skipping the intro, the screen should fade down
* ['''IHNM'''] If F5 is pressed to bring up the Load/Save dialog while the cursor is hidden, the cursor remains hidden. (The original - which uses Tab instead - doesn't allow you to do that at all, it seems.)
* ['''IHNM'''] If F5 is pressed to bring up the Load/Save dialog while the cursor is hidden, the cursor remains hidden. (The original - which uses Tab instead - doesn't allow you to do that at all, it seems.)
* ['''IHNM'''] It looks like we may be using the wrong palette for the "boss key" (F9) screen
* ['''IHNM'''] It looks like we may be using the wrong palette for the "boss key" (F9) screen
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