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Difference between revisions of "SAGA/TODO"

465 bytes removed ,  15:17, 5 July 2005
Loading bugs and dragon maze palette are all fixed
(I think this has been working right for quite some time now.)
(Loading bugs and dragon maze palette are all fixed)
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*** sfPlayVoice -- used in ITE CD
*** sfPlayVoice -- used in ITE CD
* BUGS
* BUGS
** dragon-maze scene have inproper pal after zero state load
** Protection screen (in Rats maze) is skipped in Floppy version.
** Protection screen (in Rats maze) is skipped in Floppy version.
** Occasional graphics glitches in ISO rooms. (At least in the Rats maze.) Most notable when entering rounded doors. (3d draw sequence is wrong)
** Occasional graphics glitches in ISO rooms. (At least in the Rats maze.) Most notable when entering rounded doors. (3d draw sequence is wrong)
** Subtitles get truncated at first encounter with Elara and most noteably in Okk's confess near Boars Castle.
** Subtitles get truncated at first encounter with Elara and most noteably in Okk's confess near Boars Castle.
** When loading a savegame made during an "inset" scene where the background scene is not an ISO scene, Rif may show up in both scenes. Moreover with current code options panel is inserted between scenes when load from interface.
** When savegame is loaded from interface script is running for a while and then game switches back to options panel which is completely wrong. This takes part in above bug.
** At the glass makers's house, the leftmost mirrors cannot be examined. Rif leaves the house before he gets close enough.
** At the glass makers's house, the leftmost mirrors cannot be examined. Rif leaves the house before he gets close enough.