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Difference between revisions of "SAGA/TODO"

842 bytes added ,  10:06, 16 May 2007
Updated the TODO of IHNM
m (SAGA TODO moved to SAGA/TODO: subpage)
(Updated the TODO of IHNM)
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Russian is allowed here. Можно пиÑ?ать и по-руÑ?Ñ?ки. Я переведу. [sev]
Russian is allowed here. Можно пи�?ать и по-ру�?�?ки. Я переведу. [sev]


== Status ==
== Status ==
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* Status line shows wrong strings because instead of loading from resources it substitutes hardcoded ITE strings.
* Status line shows wrong strings because instead of loading from resources it substitutes hardcoded ITE strings.
* After chapter selection AM has intro speech. It is not possible to skip it with ESC.
* After chapter selection AM has intro speech. It is not possible to skip it with ESC.
* Actor animations are all wrong. (It's better now, but is it right yet?)
* Actor animations are all wrong. (It's better now, but is it right yet?). Helen's walking animation is not showing at all.
* Actors do not move
* Some actors do not move, e.g. Helen, as mentioned above
** It seems that depth image isn't correct. Different format?
* Actor "zapping" animations are not shown. This is perhaps because sfSwapActors() is not implemented yet
* It seems that depth image isn't correct. Different format?
* I've seen no stepzones so far. Probably their format has changed and they aren't loaded
* I've seen no stepzones so far. Probably their format has changed and they aren't loaded
* Psychic Profile display. Underlying variables seem to be deciphered.
* Psychic Profile display. Underlying variables seem to be deciphered.
* Options panel do not show up
* Options panel shows up without textures on the buttons and some options are not functioning yet (e.g. the load/save dialogs)
* There is no way to select monitors with Ted. Perhaps it's a problem with whichObject()
* Verbs are messed up. They show correctly now, but the action they're associated with is wrong. Try looking at the bunk with Garrister, for example, and he'll perform the "Use" action instead. Perhaps a problem with whichObject(), yet again
* There's currently a hack with the verb enums, which adds a +2 to every verb, which was necessary to make all the verbs appear correctly. As mentioned above, this is probably wrong and should be fixed properly


== ITE ToDos ==
== ITE ToDos ==
1,489

edits