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Difference between revisions of "SAGA/TODO"

621 bytes removed ,  17:15, 13 July 2007
The detector problems have been fixed
(Cleanup, added links to the ITE glitch bug report and to Wyrmkeep's ITE updates page)
(The detector problems have been fixed)
Line 4: Line 4:
* The Amiga version is not supported yet
* The Amiga version is not supported yet
* The original DOS demo is not supported yet, as it is based on very early version of engine, so many structures are different. Most of the resources have been mapped but they're still untested. The actors and objects list needs to be moved to our code. They've been found but not processed yet
* The original DOS demo is not supported yet, as it is based on very early version of engine, so many structures are different. Most of the resources have been mapped but they're still untested. The actors and objects list needs to be moved to our code. They've been found but not processed yet
* There are currently two versions of ITE that are not uniquely identified: the Wyrmkeep "Win32 CD Version" and the original "DOS/Win32 CD Version", as the data files themselves are exactly the same, and only the original interpreter was different. When adding games, the user gets to do the disambiguation. If the user selects the "Win32 CD Version", the Dreamers Guild logo is not shown at the beginning of the introduction, and the credits are a bit different. In the Win32 CD Version, the file "graphics/credit3n.dlt" exists, but changes are needed to the Advanced Game Detector to detect the existence of this file.


=== IHNM ===
=== IHNM ===
1,489

edits