Open main menu

Difference between revisions of "SAGA/TODO"

587 bytes removed ,  03:46, 14 July 2007
Graphics glitch in the rat caves in ITE has been fixed
(The detector problems have been fixed)
(Graphics glitch in the rat caves in ITE has been fixed)
Line 65: Line 65:


=== Graphics glitches ===
=== Graphics glitches ===
* Occasional graphics glitches in the Rats maze, when entering rounded doors which lead to another room. The 3D draw sequence is wrong, and the sprite is masked for the door sprite, ignoring the archway above the door. A screenshot showing the problem can be seen here:
{| border=0 align=center
[[Image:Ite_glitch.png|thumbnail|70px|none|frame|Glitch in the Rat's maze]]
|}
The problem seems to be with IsoMap::drawSpriteMetaTile, called from IsoMap::drawTiles. Refer to the bug report [http://sourceforge.net/tracker/index.php?func=detail&aid=1735437&group_id=37116&atid=418820 here]
* Wrong Option button draw sequence - some dots have inproper color.  
* Wrong Option button draw sequence - some dots have inproper color.  
{| border=0 align=center
{| border=0 align=center
1,489

edits