Open main menu

Difference between revisions of "SAGA/TODO"

11 bytes added ,  01:07, 2 August 2007
Opcodes 87, 88 and 89 are partially implemented now (used in the IHNM demo help system)
(Update: The psychic profile text is shown correctly now)
(Opcodes 87, 88 and 89 are partially implemented now (used in the IHNM demo help system))
Line 12: Line 12:
=== IHNM ===
=== IHNM ===
* The '''demo''' has two parts, an interactive and a non-interactive one. It's playable and probably completable
* The '''demo''' has two parts, an interactive and a non-interactive one. It's playable and probably completable
** The help screen, accessible from the special option page of the demo is not supported
** The help screen, accessible from the special option page of the demo is not shown correctly yet, because of the partially implemented opcodes sfShowIHNMDemoHelpText and sfClearIHNMDemoHelpText
** The door of the sarcophagus that Ellen enters in the non-interactive part is not rendered at all (it's an object with multiple frames, which is currently problematic). Same bug exists in the interactive part, in the sarcophagus with the mummy. Refer to the [[SAGA/TODO#Sprite_bugs|sprite bugs]] section below
** The door of the sarcophagus that Ellen enters in the non-interactive part is not rendered at all (it's an object with multiple frames, which is currently problematic). Same bug exists in the interactive part, in the sarcophagus with the mummy. Refer to the [[SAGA/TODO#Sprite_bugs|sprite bugs]] section below


Line 42: Line 42:
** sfScriptFade is not properly implemented, probably a new event type needs to be added (kEventPalFade)
** sfScriptFade is not properly implemented, probably a new event type needs to be added (kEventPalFade)
*** ''The nightfall animation in Benny's chapter is not handled correctly yet, due to the missing sfScriptFade function. Currently, there's a workaround that doesn't show it at all''
*** ''The nightfall animation in Benny's chapter is not handled correctly yet, due to the missing sfScriptFade function. Currently, there's a workaround that doesn't show it at all''
* Investigate what the following opcodes are:
** sf87 (psychic profile related)
** sf88
** sf89
** sf92 (used in the demo, it's null in the full version). It is called when entering the non-interactive part of the demo through the special options screen of the IHNM demo
** sf92 (used in the demo, it's null in the full version). It is called when entering the non-interactive part of the demo through the special options screen of the IHNM demo


1,489

edits