Difference between revisions of "SCI/Bugs"

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244 bytes removed ,  16:38, 8 February 2020
→‎Quest For Glory 3: The fighting speed bug has been fixed
(→‎Script bugs: Moved fixed script bug)
(→‎Quest For Glory 3: The fighting speed bug has been fixed)
(One intermediate revision by the same user not shown)
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== Freddy Pharkas ==
== Freddy Pharkas ==
'''Not Yet Fixed'''
* Title should scale up, in that case the scripts call kAnimate in a loop and nothing else. In our sci it seems like it wouldn't do that, where in fact we just don't display those changes because of that tight loop
'''Fixed'''
'''Fixed'''
* When watching prologue, music fading completes till the actual prologue graphic is shown - this doesn't happen in our sci, because we load resources too fast - if you switch dos-box to max cycles and try again, you will get the same issues
* When watching prologue, music fading completes till the actual prologue graphic is shown - this doesn't happen in our sci, because we load resources too fast - if you switch dos-box to max cycles and try again, you will get the same issues
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== Quest For Glory 3 ==
== Quest For Glory 3 ==
'''Not yet fixed'''
'''Fixed'''
* Fighting is way too fast. Our speed throttler is currently unable to handle it, because Sierra used an inner loop.
* Fighting is way too fast. Our speed throttler is currently unable to handle it, because Sierra used an inner loop.


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