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Difference between revisions of "SCI/GM Mapping"

492 bytes added ,  15:53, 9 November 2010
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SCI0 - SCI1 games didn't support GM music (it wasn't a standard back then),
SCI0 - SCI1 games didn't support GM music (it wasn't a standard back then),
apart from some late SCI1 games, for which Sierra released aftermarket GM patches.
apart from some late SCI1 games, for which Sierra released aftermarket GM patches.
Sierra's after market GM patches add GM support to the following SCI1 games:
* Leisure Suit Larry 1
* Leisure Suit Larry 5
* Hoyle 3
* Space Quest 1 (VGA)
* Space Quest 4
* Eco Quest 1
* Conquests of the Longbow (Robin Hood)
* Mixed-Up Fairy Tales
The patch can be downloaded from the [http://www.queststudios.com/quest/Utilities.html Quest studios utilities page]
There is no GM support in the following SCI1 games:
* Castle of Dr. Brain
* King's Quest V
* Police Quest III


There are some standard MT-32 instruments, which have been mapped to GM ones.
There are some standard MT-32 instruments, which have been mapped to GM ones.
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(patches) 68, 70, 72 and 82 are all missing, and that percussion 52 is also missing
(patches) 68, 70, 72 and 82 are all missing, and that percussion 52 is also missing


* 68 = "B I G Bass"
  * 68 = "B I G Bass"
* 70 = "Big Orch  "
  * 70 = "Big Orch  "
* 72 = "Lefty 2  "
  * 72 = "Lefty 2  "
* 82 = "Lead SqrJH"
  * 82 = "Lead SqrJH"
* 52 percussion = "IceBreakMS"
  * 52 percussion = "IceBreakMS"


The command to use is "map_instrument". It takes 3 parameters: the MT-32 instrument
The command to use is "map_instrument". It takes 3 parameters: the MT-32 instrument
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