Difference between revisions of "SCI/SCI32 Mac Support Status"

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m (Update TODOs)
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* Upscale native Mac cursors when/if appropriate.
* Upscale native Mac cursors when/if appropriate.
* Implement kPlatform Mac subops for saving and restoring in Lighthouse.
* Implement kPlatform Mac subops for saving and restoring in Lighthouse.
* Handle Macintosh black and white palette entries correctly (0 is white, 255 is black)
* Update version tests to handle that Mac versions of SCI_VERSION_3 games are SCI_VERSION_2_1_LATE (separate script and hunk)
* Update kernel tables and tests to handle that Mac versions of SCI_VERSION_3 games are SCI_VERSION_2_1_LATE (separate script and hunk)
* Games seem too dark
* Games seem too dark
* Add engine support for standard MIDI files (SQ6 only)
* Add engine support for standard MIDI files (SQ6 only)
* Verify accuracy of music playback


==SCI32 Mac Games==
==SCI32 Mac Games==
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{|border="1"  cellspacing="0" cellpadding="5" width=75%
{|border="1"  cellspacing="0" cellpadding="5" width=75%
! style="text-align:left;"| Game
! style="text-align:left;"| Game
! style="text-align:left;"| Blockers
! style="text-align:left;"| Status
|-
|-
|GK1
|GK1
|
|
* Testing, the game seems playable.
* Game is completable
|-
|-
|KQ7
|KQ7
|
|
* Credits don't display (Mac black/white palette mapping)
* Testing, the game seems playable.
|-
|-
|LSL6 HI-RES
|LSL6 HI-RES
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|
|
* Testing, the game seems playable.
* Testing, the game seems playable.
* Inventory selection and cursors don't seem to work
|-
|-
|GK2
|GK2
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|
|
* Determine how to name/detect the multi-disc Data files
* Determine how to name/detect the multi-disc Data files
* kFileIOWriteWord signature mismatch when saving, kernel table expects this to be an SCI3 game
* Error when saving additional saved games
* Credits don't display (Mac black/white palette mapping)
* No transparencies on title screen
|-
|-
|PQSWAT
|PQSWAT
|
|
* Determine how to name/detect the multi-disc Data files
* Determine how to name/detect the multi-disc Data files
* No transparencies on title intro screen
|}
|}