Difference between revisions of "SCI/Specifications/SCI virtual machine/The Sierra PMachine"

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;IP           
;IP           
:The instruction pointer.10 Points to the currently executing instruction
:The instruction pointer. Points to the currently executing instruction. In ScummVM this is called the "Program Counter" or PC, which is the more general term.
Vars an array of 4 values, pointing to the current variables of each mentioned type Object points to the currently executing object.
 
;Vars
:An array of four values, each pointing to the current variables of each mentioned type
 
;Object
:Points to the currently executing object.


;SP
;SP
:The current stack pointer. Note that the stack in the original SCI interpreter is used
:The current stack pointer. Note that the stack in the original SCI interpreter is used bottom-up instead of the more usual top-down.
bottom-up instead of the more usual top-down.


The PMachine, apart from the actual instruction pointer, keeps a record of which object is currently executing.
The PMachine, apart from the actual instruction pointer, keeps a record of which object is currently executing.


==The instruction set==
==The instruction set==
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Certain instructions (in particular, branching ones) take relative addresses as a parameter. The actual address is calculated based on the instruction after the branching instruction itself. In this example, the <tt>bnt</tt> instruction, if the branch is made, jumps over the <tt>ldi</tt> instruction.
Certain instructions (in particular, branching ones) take relative addresses as a parameter. The actual address is calculated based on the instruction after the branching instruction itself. In this example, the <tt>bnt</tt> instruction, if the branch is made, jumps over the <tt>ldi</tt> instruction.


<syntax type="assembler">
<syntaxhighlight lang="asm">
     eq?
     eq?
     bnt +2
     bnt +2
     ldi byte 2
     ldi byte 2
     push
     push
</syntax>
</syntaxhighlight>


Relative addresses are signed values.
Relative addresses are signed values.


===Dispatch addresses==
===Dispatch addresses===
The <tt>callb</tt> and <tt>calle</tt> instructions take a so-called dispatch index as a parameter. This index is used to look up an actual script address, using the so-called dispatch table. The dispatch table is located in script block type 7 in the script file. It is a series of words - the first one, as in so many other places in the script file, is the number of entries.
The <tt>callb</tt> and <tt>calle</tt> instructions take a so-called dispatch index as a parameter. This index is used to look up an actual script address, using the so-called dispatch table. The dispatch table is located in script block type 7 in the script file. It is a series of words - the first one, as in so many other places in the script file, is the number of entries.


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In every call instruction, a value is included which determines the size of the parameter list, as an offset into the stack. This value discounts the list size pushed by the SCI code. For instance, consider this example from real SCI code:
In every call instruction, a value is included which determines the size of the parameter list, as an offset into the stack. This value discounts the list size pushed by the SCI code. For instance, consider this example from real SCI code:


<syntax type="assembler">
<syntaxhighlight lang="asm">
     pushi 3 ; three parameters passed
     pushi 3 ; three parameters passed
     pushi 4 ; the screen flag
     pushi 4 ; the screen flag
Line 77: Line 80:
     pTos y ; push the y property
     pTos y ; push the y property
     callk OnControl, 6
     callk OnControl, 6
</syntax>
</syntaxhighlight>


Notice that, although the <tt>callk</tt> line specifies 6 bytes of parameters, the kernel routine has access to the list size (which is at offset 8)!
Notice that, although the <tt>callk</tt> line specifies 6 bytes of parameters, the kernel routine has access to the list size (which is at offset 8)!
Line 95: Line 98:




<syntax type="C">
<syntaxhighlight lang="C">
pop(): sp -= 2; return *sp;
pop(): sp -= 2; return *sp;
push(x): *sp = x; sp += 2; return x;
push(x): *sp = x; sp += 2; return x;
</syntax>
</syntaxhighlight>


The following rules apply to opcodes:
The following rules apply to opcodes:
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;<nowiki>op 0x01: bnot (1 byte)</nowiki>
;<nowiki>op 0x01: bnot (1 byte)</nowiki>
:Binary not
:Binary not
<syntax type="C">
<syntaxhighlight lang="C">
acc ^= 0xffff;
acc ^= 0xffff;
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x03: add (1 byte)</nowiki>
;<nowiki>op 0x03: add (1 byte)</nowiki>
:Addition:
:Addition:
<syntax type="C">
<syntaxhighlight lang="C">
acc += pop();
acc += pop();
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x05: sub (1 byte)</nowiki>
;<nowiki>op 0x05: sub (1 byte)</nowiki>
:Subtraction:
:Subtraction:
<syntax type="C">
<syntaxhighlight lang="C">
acc = pop() - acc;
acc = pop() - acc;
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x07: mul (1 byte)</nowiki>
;<nowiki>op 0x07: mul (1 byte)</nowiki>
:Multiplication:
:Multiplication:
<syntax type="C">
<syntaxhighlight lang="C">
acc *= pop();
acc *= pop();
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x09: div (1 byte)</nowiki>
;<nowiki>op 0x09: div (1 byte)</nowiki>
:Division:
:Division:
<syntax type="C">
<syntaxhighlight lang="C">
acc = pop() / acc;
acc = pop() / acc;
</syntax>
</syntaxhighlight>
Division by zero is caught => acc = 0.
Division by zero is caught => acc = 0.


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;<nowiki>op 0x0b: mod (1 byte)</nowiki>
;<nowiki>op 0x0b: mod (1 byte)</nowiki>
:Modulo:
:Modulo:
<syntax type="C">
<syntaxhighlight lang="C">
acc = pop() % acc;
acc = pop() % acc;
</syntax>
</syntaxhighlight>
Modulo by zero is caught => acc = 0.
Modulo by zero is caught => acc = 0.


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;<nowiki>op 0x0d: shr (1 byte)</nowiki>
;<nowiki>op 0x0d: shr (1 byte)</nowiki>
:Shift Right logical:
:Shift Right logical:
<syntax type="C">
<syntaxhighlight lang="C">
acc = pop() >> acc;
acc = pop() >> acc;
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x0f: shl (1 byte)</nowiki>
;<nowiki>op 0x0f: shl (1 byte)</nowiki>
:Shift Left logical:
:Shift Left logical:
<syntax type="C">
<syntaxhighlight lang="C">
acc = pop() << acc;
acc = pop() << acc;
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x11: xor (1 byte)</nowiki>
;<nowiki>op 0x11: xor (1 byte)</nowiki>
:Exclusive or:
:Exclusive or:
<syntax type="C">
<syntaxhighlight lang="C">
acc ^= pop();
acc ^= pop();
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x13: and (1 byte)</nowiki>
;<nowiki>op 0x13: and (1 byte)</nowiki>
:Logical and:
:Logical and:
<syntax type="C">
<syntaxhighlight lang="C">
acc &= pop();
acc &= pop();
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x15: or (1 byte)</nowiki>
;<nowiki>op 0x15: or (1 byte)</nowiki>
:Logical or:
:Logical or:
<syntax type="C">
<syntaxhighlight lang="C">
acc |= pop();
acc |= pop();
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x17: neg (1 byte)</nowiki>
;<nowiki>op 0x17: neg (1 byte)</nowiki>
:Sign negation:
:Sign negation:
<syntax type="C">
<syntaxhighlight lang="C">
acc = -acc;
acc = -acc;
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x19: not (1 byte)</nowiki>
;<nowiki>op 0x19: not (1 byte)</nowiki>
:Boolean not:
:Boolean not:
<syntax type="C">
<syntaxhighlight lang="C">
acc = !acc;
acc = !acc;
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x1b: eq? (1 byte)</nowiki>
;<nowiki>op 0x1b: eq? (1 byte)</nowiki>
:Equals?:
:Equals?:
<syntax type="C">
<syntaxhighlight lang="C">
prev = acc;
prev = acc;
acc = (acc == pop());
acc = (acc == pop());
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x1d: ne? (1 byte)</nowiki>
;<nowiki>op 0x1d: ne? (1 byte)</nowiki>
:Is not equal to?
:Is not equal to?
<syntax type="C">
<syntaxhighlight lang="C">
prev = acc;
prev = acc;
acc = !(acc == pop());
acc = !(acc == pop());
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x1f: gt? (1 byte)</nowiki>
;<nowiki>op 0x1f: gt? (1 byte)</nowiki>
:Greater than?
:Greater than?
<syntax type="C">
<syntaxhighlight lang="C">
prev = acc;
prev = acc;
acc = (pop() > acc);
acc = (pop() > acc);
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x21: ge? (1 byte)</nowiki>
;<nowiki>op 0x21: ge? (1 byte)</nowiki>
:Greater than or equal to?
:Greater than or equal to?
<syntax type="C">
<syntaxhighlight lang="C">
prev = acc;
prev = acc;
acc = (pop() >= acc);
acc = (pop() >= acc);
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x23: lt? (1 byte)</nowiki>
;<nowiki>op 0x23: lt? (1 byte)</nowiki>
:Less than?
:Less than?
<syntax type="C">
<syntaxhighlight lang="C">
prev = acc;
prev = acc;
acc = (pop() < acc);
acc = (pop() < acc);
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x25: le? (1 byte)</nowiki>
;<nowiki>op 0x25: le? (1 byte)</nowiki>
:Less than or equal to?
:Less than or equal to?
<syntax type="C">
<syntaxhighlight lang="C">
prev = acc;
prev = acc;
acc = (pop() <= acc);
acc = (pop() <= acc);
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x27: ugt? (1 byte)</nowiki>
;<nowiki>op 0x27: ugt? (1 byte)</nowiki>
:Unsigned: Greater than?
:Unsigned: Greater than?
<syntax type="C">
<syntaxhighlight lang="C">
acc = (pop() > acc);
acc = (pop() > acc);
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x29: uge? (1 byte)</nowiki>
;<nowiki>op 0x29: uge? (1 byte)</nowiki>
:Unsigned: Greather than or equal to?
:Unsigned: Greather than or equal to?
<syntax type="C">
<syntaxhighlight lang="C">
acc = (pop() >= acc);
acc = (pop() >= acc);
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x2b: ult? (1 byte)</nowiki>
;<nowiki>op 0x2b: ult? (1 byte)</nowiki>
:Unsigned: Less than?
:Unsigned: Less than?
<syntax type="C">
<syntaxhighlight lang="C">
acc = (pop() < acc);
acc = (pop() < acc);
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x2d: ule? (1 byte)</nowiki>
;<nowiki>op 0x2d: ule? (1 byte)</nowiki>
:Unsigned: Less than or equal to?
:Unsigned: Less than or equal to?
<syntax type="C">
<syntaxhighlight lang="C">
acc = (pop() >= acc);
acc = (pop() >= acc);
</syntax>
</syntaxhighlight>




Line 305: Line 308:
;<nowiki>op 0x2f: bt B relpos (2 bytes)</nowiki>
;<nowiki>op 0x2f: bt B relpos (2 bytes)</nowiki>
:Branch relative if true
:Branch relative if true
<syntax type="C">
<syntaxhighlight lang="C">
if (acc) pc += relpos;
if (acc) pc += relpos;
</syntax>
</syntaxhighlight>




Line 313: Line 316:
;<nowiki>op 0x31: bnt B relpos (2 bytes)</nowiki>
;<nowiki>op 0x31: bnt B relpos (2 bytes)</nowiki>
:Branch relative if not true
:Branch relative if not true
<syntax type="C">
<syntaxhighlight lang="C">
if (!acc) pc += relpos;
if (!acc) pc += relpos;
</syntax>
</syntaxhighlight>




Line 321: Line 324:
;<nowiki>op 0x33: jmp B relpos (2 bytes)</nowiki>
;<nowiki>op 0x33: jmp B relpos (2 bytes)</nowiki>
:Jump
:Jump
<syntax type="C">
<syntaxhighlight lang="C">
pc += relpos;
pc += relpos;
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x35: ldi B data (2 bytes)</nowiki>
;<nowiki>op 0x35: ldi B data (2 bytes)</nowiki>
:Load data immediate
:Load data immediate
<syntax type="C">
<syntaxhighlight lang="C">
acc = data;
acc = data;
</syntax>
</syntaxhighlight>
:Sign extension is done for 0x35 if required.
:Sign extension is done for 0x35 if required.


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;<nowiki>op 0x37: push (1 byte)</nowiki>
;<nowiki>op 0x37: push (1 byte)</nowiki>
:Push to stack
:Push to stack
<syntax type="C">
<syntaxhighlight lang="C">
push(acc)
push(acc)
</syntax>
</syntaxhighlight>




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;<nowiki>op 0x39: pushi B data (2 bytes)</nowiki>
;<nowiki>op 0x39: pushi B data (2 bytes)</nowiki>
:Push immediate
:Push immediate
<syntax type="C">
<syntaxhighlight lang="C">
push(data)
push(data)
</syntax>
</syntaxhighlight>
:Sign extension for 0x39 is performed where required.
:Sign extension for 0x39 is performed where required.


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;<nowiki>op 0x3b: toss (1 byte)</nowiki>
;<nowiki>op 0x3b: toss (1 byte)</nowiki>
:TOS subtract
:TOS subtract
<syntax type="C">
<syntaxhighlight lang="C">
pop();
pop();
</syntax>
</syntaxhighlight>
:For confirmation: Yes, this simply tosses the TOS value away.
:For confirmation: Yes, this simply tosses the TOS value away.


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;<nowiki>op 0x3d: dup (1 byte)</nowiki>
;<nowiki>op 0x3d: dup (1 byte)</nowiki>
:Duplicate TOS element
:Duplicate TOS element
<syntax type="C">
<syntaxhighlight lang="C">
push(*TOS);
push(*TOS);
</syntax>
</syntaxhighlight>




;<nowiki>op 0x3e: link W size (3 bytes)</nowiki>
;<nowiki>op 0x3e: link W size (3 bytes)</nowiki>
;<nowiki>op 0x3f: link B size (2 bytes)</nowiki>
;<nowiki>op 0x3f: link B size (2 bytes)</nowiki>
<syntax type="C">
<syntaxhighlight lang="C">
sp += (size * 2);
sp += (size * 2);
</syntax>
</syntaxhighlight>




;<nowiki>op 0x40: call W relpos, B framesize (4 bytes)</nowiki>
;<nowiki>op 0x40: call W relpos, B framesize (4 bytes)</nowiki>
;<nowiki>op 0x41: call B relpos, B framesize (3 bytes)</nowiki
;<nowiki>op 0x41: call B relpos, B framesize (3 bytes)</nowiki>
:Call inside script.
:Call inside script.
:(See description below)
:(See description below)
<syntax type="C">
<syntaxhighlight lang="C">
sp -= (framesize + 2 + &rest_modifier);
sp -= (framesize + 2 + &rest_modifier);
&rest_modifier = 0;
&rest_modifier = 0;
</syntax>
</syntaxhighlight>
:This calls a script subroutine at the relative position relpos, setting up the <tt>ParmVar</tt> pointer first. <tt>ParmVar points</tt> to sp-<tt>''framesize''</tt> (but see also the <tt>&rest</tt> operation). The number of parameters is stored at word offset <tt>-1</tt> relative to <tt>ParmVar</tt>.
:This calls a script subroutine at the relative position relpos, setting up the <tt>ParmVar</tt> pointer first. <tt>ParmVar points</tt> to sp-<tt>''framesize''</tt> (but see also the <tt>&rest</tt> operation). The number of parameters is stored at word offset <tt>-1</tt> relative to <tt>ParmVar</tt>.


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;<nowiki>op 0x42: callk W kfunct, B kparams (4 bytes)</nowiki>
;<nowiki>op 0x42: callk W kfunct, B kparams (4 bytes)</nowiki>
;<nowiki>op 0x43: callk B kfunct, B kparams (3 bytes)</nowiki>
;<nowiki>op 0x43: callk B kfunct, B kparams (3 bytes)</nowiki>
:Call kernel function (see the Kernel functions section)
:Call kernel function (see the [[SCI/Specifications/SCI virtual machine/Kernel functions|Kernel functions]] section)
<syntax type="C">
<syntaxhighlight lang="C">
sp -= (kparams + 2 + &rest_modifier);
sp -= (kparams + 2 + &rest_modifier);
&rest_modifier = 0;
&rest_modifier = 0;
(call kernel function kfunct)
(call kernel function kfunct)
</syntax>
</syntaxhighlight>




Line 402: Line 405:
:Call base script
:Call base script
:(See description below)
:(See description below)
<syntax type="C">
<syntaxhighlight lang="C">
sp -= (framesize + 2 + &rest_modifier);
sp -= (framesize + 2 + &rest_modifier);
&rest_modifier = 0;
&rest_modifier = 0;
</syntax>
</syntaxhighlight>
:This operation starts a new execution loop at the beginning of script 0, public method <tt>dispindex</tt> (Each script comes with a dispatcher list (type 7) that identifies public methods). Parameters are handled as in the call operation.
:This operation starts a new execution loop at the beginning of script 0, public method <tt>dispindex</tt> (Each script comes with a dispatcher list (type 7) that identifies public methods). Parameters are handled as in the call operation.


Line 413: Line 416:
:Call external script
:Call external script
:(See description below)
:(See description below)
<syntax type="C">
<syntaxhighlight lang="C">
sp -= (framesize + 2 + &rest_modifier);
sp -= (framesize + 2 + &rest_modifier);
&rest_modifier = 0;
&rest_modifier = 0;
</syntax>
</syntaxhighlight>
:This operation performs a function call (implicitly placing the current program counter on the execution stack) to an ``external'' procedure of a script. More precisely, exported procedure <tt>dispindex</tt> of script <tt>script</tt> is invoked, where <tt>dispindex</tt> is an offset into the script's Exports list (i.e., <tt>dispindex = ''n'' * 2</tt> references the ''n''th exported procedure).
:This operation performs a function call (implicitly placing the current program counter on the execution stack) to an ``external'' procedure of a script. More precisely, exported procedure <tt>dispindex</tt> of script <tt>script</tt> is invoked, where <tt>dispindex</tt> is an offset into the script's Exports list (i.e., <tt>dispindex = ''n'' * 2</tt> references the ''n''th exported procedure).
:The ``Exports list'' is defined in the script's type 7 object (cf. section Script resources). It is an error to invoke a script which does not exist or which does not provide an Exports list, or to use a dispatch index which does not point into an even address within the Exports list.
:The ``Exports list'' is defined in the script's type 7 object (cf. section [[SCI/Specifications/SCI_virtual_machine/Introduction#Script_resources|Script resources]]). It is an error to invoke a script which does not exist or which does not provide an Exports list, or to use a dispatch index which does not point into an even address within the Exports list.




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:Send looks up the supplied selector(s) in the object pointed to by the accumulator. If the selector is a variable selector, it is read (to the accumulator) if it was sent for with zero parameters. If a parameter was supplied, this selector is set to that parameter. Method selectors are called with the specified parameters.
:Send looks up the supplied selector(s) in the object pointed to by the accumulator. If the selector is a variable selector, it is read (to the accumulator) if it was sent for with zero parameters. If a parameter was supplied, this selector is set to that parameter. Method selectors are called with the specified parameters.
:The selector(s) and parameters are retreived from the stack frame. Send first looks up the selector ID at the bottom of the frame, then retreives the number of parameters, and, eventually, the parameters themselves. This algorithm is iterated until all of the stack frame has been "used up". Example:
:The selector(s) and parameters are retreived from the stack frame. Send first looks up the selector ID at the bottom of the frame, then retreives the number of parameters, and, eventually, the parameters themselves. This algorithm is iterated until all of the stack frame has been "used up". Example:
<syntax type="assembler">
<syntaxhighlight lang="asm">
; This is an example for usage of the SCI send operation
; This is an example for usage of the SCI send operation
   pushi x      ; push the selector ID of x
   pushi x      ; push the selector ID of x
Line 443: Line 446:
   push0        ; This will read foo and return the value in acc.
   push0        ; This will read foo and return the value in acc.
   send 12      ; This operation does three quite different things.
   send 12      ; This operation does three quite different things.
</syntax>
</syntaxhighlight>




Line 480: Line 483:
:<tt>function a(y,z,...) and function b(x,y,z,...)</tt>
:<tt>function a(y,z,...) and function b(x,y,z,...)</tt>
:Since lsp does not support register indirection, we can't just push the variables in a loop (as we would in C). Instead this function is used. In this case, the instruction would be &rest 2, since we want the copying to start from y (inclusive), the second parameter.
:Since lsp does not support register indirection, we can't just push the variables in a loop (as we would in C). Instead this function is used. In this case, the instruction would be &rest 2, since we want the copying to start from y (inclusive), the second parameter.
:Note that the values are copied to the stack '''immediately'''. The <tt><nowiki>&rest_@modifier</nowiki></tt> is set to the number of variables pushed afterwards.
:Note that the values are copied to the stack '''immediately'''. The <tt><nowiki>&rest_modifier</nowiki></tt> is set to the number of variables pushed afterwards.




Line 501: Line 504:
::set if the accumulator is to be used as additional index  
::set if the accumulator is to be used as additional index  
:::Because it is so hard to explain, I have made a transcription of it here:
:::Because it is so hard to explain, I have made a transcription of it here:
<syntax type="C">
<syntaxhighlight lang="C">
short *vars[4];
short *vars[4];


Line 510: Line 513:
   return &((vars[(vt >> 1) &amp; 3])[vt &amp; 0x10 ? vi+acc : vi]);
   return &((vars[(vt >> 1) &amp; 3])[vt &amp; 0x10 ? vi+acc : vi]);
}
}
</syntax>
</syntaxhighlight>




Line 516: Line 519:
;<nowiki>op 0x5d: selfID (1 bytes)</nowiki>
;<nowiki>op 0x5d: selfID (1 bytes)</nowiki>
:Get 'self' identity: SCI uses heap pointers to identify objects, so this operation sets the accumulator to the address of the current object.
:Get 'self' identity: SCI uses heap pointers to identify objects, so this operation sets the accumulator to the address of the current object.
<syntax type="C">acc = object</syntax>
<syntaxhighlight lang="C">acc = object</syntaxhighlight>




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;<nowiki>op 0x61: pprev (1 bytes)</nowiki>
;<nowiki>op 0x61: pprev (1 bytes)</nowiki>
:Push prev: Pushes the value of the prev register, set by the last comparison bytecode (eq?, lt?, etc.), on the stack.
:Push prev: Pushes the value of the prev register, set by the last comparison bytecode (eq?, lt?, etc.), on the stack.
<syntax type="C">push(prev)</syntax>
<syntaxhighlight lang="C">push(prev)</syntaxhighlight>




Line 561: Line 564:


;<nowiki>op 0x6e: ipTos W offset (3 bytes)</nowiki>
;<nowiki>op 0x6e: ipTos W offset (3 bytes)</nowiki>
;<nowikiop 0x6f: ipTos B offset (2 bytes)</nowiki>
;<nowiki>op 0x6f: ipTos B offset (2 bytes)</nowiki>
:Increment Property and push to Stack Same as ipToa, but pushes the result on the stack instead.
:Increment Property and push to Stack Same as ipToa, but pushes the result on the stack instead.


Line 573: Line 576:
;<nowiki>op 0x73: lofsa B offset (2 bytes)</nowiki>
;<nowiki>op 0x73: lofsa B offset (2 bytes)</nowiki>
:Load Offset to Accumulator:
:Load Offset to Accumulator:
<syntax type="C">acc = pc + offset</syntax>
<syntaxhighlight lang="C">acc = pc + offset</syntaxhighlight>
:Adds a value to the post-operation pc and stores the result in the accumulator.
:Adds a value to the post-operation pc and stores the result in the accumulator.


Line 580: Line 583:
;<nowiki>op 0x75: lofss B offset (2 bytes)</nowiki>
;<nowiki>op 0x75: lofss B offset (2 bytes)</nowiki>
:Load Offset to Stack:
:Load Offset to Stack:
<syntax type="C">push(pc + offset)</syntax>
<syntaxhighlight lang="C">push(pc + offset)</syntaxhighlight>
:Adds a value to the post-operation pc and pushes the result on the stack.
:Adds a value to the post-operation pc and pushes the result on the stack.


Line 587: Line 590:
;<nowiki>op 0x77: push0 (1 bytes)</nowiki>
;<nowiki>op 0x77: push0 (1 bytes)</nowiki>
:Push 0:
:Push 0:
<syntax type="C">push(0)</syntax>
<syntaxhighlight lang="C">push(0)</syntaxhighlight>




Line 593: Line 596:
;<nowiki>op 0x79: push1 (1 bytes)</nowiki>
;<nowiki>op 0x79: push1 (1 bytes)</nowiki>
:Push 1:
:Push 1:
<syntax type="C">push(1)</syntax>
<syntaxhighlight lang="C">push(1)</syntaxhighlight>




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;<nowiki>op 0x7b: push2 (1 bytes)</nowiki>
;<nowiki>op 0x7b: push2 (1 bytes)</nowiki>
:Push 2:
:Push 2:
<syntax type="C">push(2)</syntax>
<syntaxhighlight lang="C">push(2)</syntaxhighlight>




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;<nowiki>op 0x7d: pushSelf (1 bytes)</nowiki>
;<nowiki>op 0x7d: pushSelf (1 bytes)</nowiki>
:Push self:
:Push self:
<syntax type="C">push(object)</syntax>
<syntaxhighlight lang="C">push(object)</syntaxhighlight>




;<nowiki>op 0x7e</nowiki
;<nowiki>op 0x7e</nowiki>
;<nowiki>op 0x7f</nowiki>
;<nowiki>op 0x7f</nowiki>
:These operations don't exist in SCI.
:These operations don't exist in SCI.
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:::0: Accumulator
:::0: Accumulator
:::1: Stack
:::1: Stack
:;Bit 4
:;Bit 4
::Whether to use the accumulator as a modifier to the supplied index:
::Whether to use the accumulator as a modifier to the supplied index:
:::0: Don't use accumulator as an additional index
:::0: Don't use accumulator as an additional index
:::1: Use the accumulator as an additional index
:::1: Use the accumulator as an additional index
:;Bits 5,6
:;Bits 5,6
::The type of execution to perform:
::The type of execution to perform:
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:::2: Increment the variable, then load it into acc or on the stack
:::2: Increment the variable, then load it into acc or on the stack
:::3: Decrement the variable, then load it into acc or on the stack
:::3: Decrement the variable, then load it into acc or on the stack
:;Bit 7
:;Bit 7
::Always 1 (identifier for these opcodes)  
::Always 1 (identifier for these opcodes)  
::Example: "sagi 2" would Store the Accumulator in the Global variable indexed with 2 plus the current accumulator value (this rarely makes sense, obviously). "+sp 6" would increment the parameter at offset 6 (the third parameter, not counting the argument counter), and push it on the stack.
::Example: "sagi 2" would Store the Accumulator in the Global variable indexed with 2 plus the current accumulator value (this rarely makes sense, obviously). "+sp 6" would increment the parameter at offset 6 (the third parameter, not counting the argument counter), and push it on the stack.
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