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Difference between revisions of "SCI/TODO"

121 bytes added ,  12:18, 21 October 2009
m
typo, adding more comment on lsl5 textedit control issue
(Moved some bugs which have been fixed in the new GUI to a new section)
m (typo, adding more comment on lsl5 textedit control issue)
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****  des Revers records: when patti is walking into the recording booth there are slight priority issues, not caused by priority map - perhaps she is walking the wrong way - yes she is according to actual gameplay footage on youtube - seems to be pathfinding again
****  des Revers records: when patti is walking into the recording booth there are slight priority issues, not caused by priority map - perhaps she is walking the wrong way - yes she is according to actual gameplay footage on youtube - seems to be pathfinding again
*** Graphics
*** Graphics
**** tramps casino: when woman asks about random number, cursor of textedit control is not correctly positioned
**** tramps casino: when woman asks about random number, cursor of textedit control is not correctly positioned (i am not able to replicate the issue though there are still problems with textedit control that will get fixed)
*** Remarks
*** Remarks
**** during first flight larry dreams about patti: she is playing the piano. Strangely this isnt animated, but it is if you save/reload your game. Seems to be a script issue, because original sci does the same thing
**** during first flight larry dreams about patti: she is playing the piano. Strangely this isnt animated, but it is if you save/reload your game. Seems to be a script issue, because original sci does the same thing
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*** Graphics
*** Graphics
**** Ulence Flats - when entering the ship, another ship appears. We see this ship shortly completely and then it starts appearing, probably related to kAssertPalette()
**** Ulence Flats - when entering the ship, another ship appears. We see this ship shortly completely and then it starts appearing, probably related to kAssertPalette()
**** Some effects missing, definitels non-implemented kAssertPalette() (example: when destroying lasers on kerona)
**** Some effects missing, definitly non-implemented kAssertPalette()/kPalVary (example: when destroying lasers on kerona)


* Easy
* Easy
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