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Difference between revisions of "SCI/TODO"

135 bytes added ,  15:04, 18 May 2010
added another pq2 issue
(added pq2 graphic issue)
(added another pq2 issue)
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* PQ2: when restoring a game in room 25 (753 third street) our car moves up some pixels, so trunk animations dont match
* PQ2: when restoring a game in room 25 (753 third street) our car moves up some pixels, so trunk animations dont match
* PQ2: room 26 isn't exitable, cause unknown
* PQ2: room 26 isn't exitable, cause unknown
* PQ2: when getting game over later in the game restoring results in kAnimate called with argv somehow invalid (valgrind/app verifier)
* PQ3: VM goes mad when going in computer to tools / city map / plot crimes (warnings, heap issue (only valgrind/app verifier))
* PQ3: VM goes mad when going in computer to tools / city map / plot crimes (warnings, heap issue (only valgrind/app verifier))
* QFG1 EGA: displays the warning "List node at x is not sane anymore" when the dinosaur snaps at you during the intro
* QFG1 EGA: displays the warning "List node at x is not sane anymore" when the dinosaur snaps at you during the intro
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