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edits
(added pq2 graphic issue) |
(added another pq2 issue) |
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* PQ2: when restoring a game in room 25 (753 third street) our car moves up some pixels, so trunk animations dont match | * PQ2: when restoring a game in room 25 (753 third street) our car moves up some pixels, so trunk animations dont match | ||
* PQ2: room 26 isn't exitable, cause unknown | * PQ2: room 26 isn't exitable, cause unknown | ||
* PQ2: when getting game over later in the game restoring results in kAnimate called with argv somehow invalid (valgrind/app verifier) | |||
* PQ3: VM goes mad when going in computer to tools / city map / plot crimes (warnings, heap issue (only valgrind/app verifier)) | * PQ3: VM goes mad when going in computer to tools / city map / plot crimes (warnings, heap issue (only valgrind/app verifier)) | ||
* QFG1 EGA: displays the warning "List node at x is not sane anymore" when the dinosaur snaps at you during the intro | * QFG1 EGA: displays the warning "List node at x is not sane anymore" when the dinosaur snaps at you during the intro |
edits